1. Sample of context-api with `react-hook` (`useContext`).
2. Know how to structure react native app with typescript.
3. Know how to navigate between screens with `react-navigation`.
4. Know how to write test code with `testing-library`.
5. Know how to `lint` your project with `eslint` for both `ts` and maybe some `js`.
6. Know how to localize your project.
This runs the start script specified in our package.json, and will spawn off a server which reloads the page as we save our files.
Typically the server runs at http://localhost:8080, but should be automatically opened for you.
Post Installation - iOS
step 1
If you get error about Flipper when your first build, Replace all Podfile code in ios to below.
Code
```
require_relative '../node_modules/react-native/scripts/react_native_pods'
require_relative '../node_modules/@react-native-community/cli-platform-ios/native_modules'
platform :ios, '11.0'
target '<Your projectName>' do
config = use_native_modules!
use_react_native!(
:path => config[:reactNativePath],
# to enable hermes on iOS, change `false` to `true` and then install pods
:hermes_enabled => false
)
pod 'RNVectorIcons', :path => '../node_modules/react-native-vector-icons'
target '<Your projectName>Tests' do
inherit! :complete
# Pods for testing
end
# Enables Flipper.
#
# Note that if you have use_frameworks! enabled, Flipper will not work and
# you should disable the next line.
use_flipper!({'Flipper' => '0.87.0'})
post_install do |installer|
react_native_post_install(installer)
installer.pods_project.targets.each do |target|
target.build_configurations.each do |config|
config.build_settings['IPHONEOS_DEPLOYMENT_TARGET'] = '11.0'
config.build_settings["ONLY_ACTIVE_ARCH"] = "YES"
config.build_settings["EXCLUDED_ARCHS[sdk=iphonesimulator*]"] = "arm64"
end
end
end
end
```
After replace a code, remove Podfile.lock & Pods. then run npx pod-install to applying.
** Note that you should replace a <Your projectName> field to your real project name.
step 2
To use dooboo-ui you have to follow the steps below
Create fonts folder in ios, then add doobooui.ttf in node_modules/dooboo-ui/Icons/ to it.
Add folder reference with xcode.
Detail
Add files to ...
Select fonts folder you're added, then press Add
Add a following code to info.plist in ios/project.xcassets.
you can see doobooui.ttf on the bottom.
Add doobooui.ttf to build pharses - copy bundle Resource
Image
Run npx pod-install and Happy code!
Testing the project
Testing is also just a command away:
npm test
Result
> jest -u
PASS src/components/shared/__tests__/Button.test.tsx
PASS src/components/screen/__tests__/Intro.test.tsx
› 2 snapshots written.
Snapshot Summary
› 2 snapshots written in 1 test suite.
Test Suites: 2 passed, 2 total
Tests: 5 passed, 5 total
Snapshots: 2 added, 4 passed, 6 total
Time: 3.055s, estimated 6s
Ran all test suites
Writing tests with Jest
We've created test examples with jest-ts in src/components/screen/__tests__ and src/components/shared/__tests__. Since react is component oriented, we've designed to focus on writing test in same level of directory with component. You can simply run npm test to test if it succeeds and look more closer opening the source.
We've defined localized strings in assets/translations/en.json for English and assets/translations/ko.json for Korean. Since the en is default locale setup in current project, you do not need to localize this file. However, you still should not delete this if you don't want to see missing localization warning messages when you are running jest.
We are using fbt to localize our app which is maintained by Facebook team. Simply running yarn fbt:all will generate i18n/fbt/translatedFbts.json which has all the localized strings.
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