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开源软件名称(OpenSource Name):Baseflow/LottieXamarin开源软件地址(OpenSource Url):https://github.com/Baseflow/LottieXamarin开源编程语言(OpenSource Language):C# 94.2%开源软件介绍(OpenSource Introduction):LottieXamarinLottie is a mobile library for Android and iOS that parses Adobe After Effects animations exported as json with Bodymovin and renders them natively on mobile! Support
DownloadFor the first time, designers can create and ship beautiful animations without an engineer painstakingly recreating it by hand. They say a picture is worth 1,000 words so here are 13,000: All of these animations were created in After Effects, exported with Bodymovin, and rendered natively with no additional engineering effort. Bodymovin is an After Effects plugin created by Hernan Torrisi that exports After effects files as json and includes a javascript web player. We've built on top of his great work to extend its usage to Android, iOS, and React Native. Read more about it on our blog post Or get in touch on Twitter (gpeal8) or via [email protected] Sample AppYou can build the sample app yourself or download it from the Play Store. The sample app includes some built in animations but also allows you to load an animation from internal storage or from a url. Using Lottie for Xamarin.FormsA normal sample is: <forms:AnimationView
x:Name="animationView"
Animation="LottieLogo1.json"
AnimationSource="AssetOrBundle"
Command="{Binding ClickCommand}"
VerticalOptions="FillAndExpand"
HorizontalOptions="FillAndExpand" /> All possible options are: <forms:AnimationView
x:Name="animationView"
Animation="LottieLogo1.json"
AnimationSource="AssetOrBundle"
AutoPlay="True"
CacheComposition="True"
Clicked="animationView_Clicked"
Command="{Binding ClickCommand}"
FallbackResource="{Binding Image}"
ImageAssetsFolder="Assets/lottie"
IsAnimating="{Binding IsAnimating}"
MaxFrame="100"
MaxProgress="100"
MinFrame="0"
MinProgress="0"
OnAnimationLoaded="animationView_OnAnimationLoaded"
OnAnimationUpdate="animationView_OnAnimationUpdate"
OnFailure="animationView_OnFailure"
OnFinishedAnimation="animationView_OnFinishedAnimation"
OnPauseAnimation="animationView_OnPauseAnimation"
OnPlayAnimation="animationView_OnPlayAnimation"
OnRepeatAnimation="animationView_OnRepeatAnimation"
OnResumeAnimation="animationView_OnResumeAnimation"
OnStopAnimation="animationView_OnStopAnimation"
Progress="{Binding Progress}"
RepeatCount="3"
RepeatMode="Restart"
Scale="1"
Speed="1"
VerticalOptions="FillAndExpand"
HorizontalOptions="FillAndExpand" /> Using Lottie for Xamarin AndroidLottie supports Ice Cream Sandwich (API 14) and above. The simplest way to use it is with LottieAnimationView: <com.airbnb.lottie.LottieAnimationView
android:id="@+id/animation_view"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
app:lottie_fileName="hello-world.json"
app:lottie_loop="true"
app:lottie_autoPlay="true" /> Or you can load it programatically in multiple ways. From a json asset in app/src/main/assets: LottieAnimationView animationView = FindViewById<LottieAnimationView>(Resource.Id.animation_view);
animationView.SetAnimation("hello-world.json");
animationView.Loop = true; This method will load the file and parse the animation in the background and asynchronously start rendering once completed. If you want to reuse an animation such as in each item of a list or load it from a network request JSONObject: LottieAnimationView animationView = FindViewById<LottieAnimationView>(Resource.Id.animation_view);
...
LottieComposition composition = LottieComposition.Factory.FromJson(Resources, jsonObject, (composition) =>
{
animationView.SetComposition(composition);
animationView.PlayAnimation();
}); You can then control the animation or add listeners: animationView.AddAnimatorUpdateListener(animationListener);
animationView.PlayAnimation();
...
if (animationView.IsAnimating)
{
// Do something.
}
...
animationView.Progress = 0.5f;
...
// Custom animation speed or duration.
ValueAnimator animator = ValueAnimator.OfFloat(0f, 1f).SetDuration(500);
animator.Update += (sender, e) => animationView.Progress = (float)e.Animation.AnimatedValue;
animator.Start();
...
animationView.CancelAnimation(); Under the hood, LottieDrawable drawable = new LottieDrawable();
LottieComposition.Factory.FromAssetFileName(Context, "hello-world.json", (composition) => {
drawable.SetComposition(composition);
}); If your animation will be frequently reused, You can also use the awaitable version of LottieComposition's asynchronous methods: var composition = await LottieComposition.Factory.FromAssetFileNameAsync(this.Context, assetName);
..
var composition = await LottieComposition.Factory.FromJsonAsync(Resources, jsonObject);
...
var composition = await LottieComposition.Factory.FromInputStreamAsync(this.Context, stream); Image SupportYou can animate images if your animation is loaded from assets and your image file is in a
subdirectory of assets. Just call If you need to provide your own bitmaps if you downloaded them from the network or something, you can provide a delegate to do that: animationView.SetImageAssetDelegate((LottieImageAsset asset) =>
{
retun GetBitmap(asset);
}); Using Lottie for Xamarin iOSLottie supports iOS 8 and above. Lottie animations can be loaded from bundled JSON or from a URL The simplest way to use it is with LOTAnimationView: LOTAnimationView animation = LOTAnimationView.AnimationNamed("LottieLogo1");
this.View.AddSubview(animation);
animation.PlayWithCompletion((animationFinished) => {
// Do Something
});
//You can also use the awaitable version
//var animationFinished = await animation.PlayAsync(); Or you can load it programmatically from a NSUrl LOTAnimationView animation = new LOTAnimationView(new NSUrl(url));
this.View.AddSubview(animation); Lottie supports the iOS You can also set the animation progress interactively. CGPoint translation = gesture.GetTranslationInView(this.View);
nfloat progress = translation.Y / this.View.Bounds.Size.Height;
animationView.AnimationProgress = progress; Want to mask arbitrary views to animation layers in a Lottie View? Easy-peasy as long as you know the name of the layer from After Effects UIView snapshot = this.View.SnapshotView(afterScreenUpdates: true);
lottieAnimation.AddSubview(snapshot, layer: "AfterEffectsLayerName"); Lottie comes with a #region View Controller Transitioning
public class LOTAnimationTransitionDelegate : UIViewControllerTransitioningDelegate
{
public override IUIViewControllerAnimatedTransitioning GetAnimationControllerForPresentedController(UIViewController presented, UIViewController presenting, UIViewController source)
{
LOTAnimationTransitionController animationController =
new LOTAnimationTransitionController(
animation: "vcTransition1",
fromLayer: "outLayer",
toLayer: "inLayer");
return animationController;
}
public override IUIViewControllerAnimatedTransitioning GetAnimationControllerForDismissedController(UIViewController dismissed)
{
LOTAnimationTransitionController animationController =
new LOTAnimationTransitionController(
animation: "vcTransition2",
fromLayer: "outLayer",
toLayer: "inLayer");
return animationController;
}
}
#endregion If your animation will be frequently reused, Supported After Effects FeaturesKeyframe Interpolation
Solids
Masks
Track Mattes
Parenting
Shape Layers
Stroke (shape layer)
Fill (shape layer)
Trim Paths (shape layer)
Performance and Memory
Try it outClone this repository and run the LottieSample module to see a bunch of sample animations. The JSON files for them are located in LottieSample/src/main/assets and the orignal After Effects files are located in /After Effects Samples The sample app can also load json files at a given url or locally on your device (like Downloads or on your sdcard). Community ContributionsCommunity ContributorsAlternatives
Why is it called Lottie?Lottie is named after a German film director and the foremost pioneer of silhouette animation. Her best known films are The Adventures of Prince Achmed (1926) – the oldest surviving feature-length animated film, preceding Walt Disney's feature-length Snow White and the Seven Dwarfs (1937) by over ten years The art of Lotte Reineger ContributingContributors are more than welcome. Just upload a PR with a description of your changes.
Lottie uses Facebook screenshot tests for Android to identify pixel level changes/breakages. Please run If you would like to add more JSON files and screenshot tests, feel free to do so and add the test to Issues or feature requests?File github issues for anything that is unexpectedly broken. If an After Effects file is not working, please attach it to your issue. Debugging without the original file is much more difficult. To build the source code from command line
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