The UIImage
doesn't implement the NSCoder protocol directly that is necessary for storage in plists.
But, it is fairly easy to add like below.
UIImage+NSCoder.h
#import <Foundation/Foundation.h>
@interface UIImage (MyExtensions)
- (void)encodeWithCoder:(NSCoder *)encoder;
- (id)initWithCoder:(NSCoder *)decoder;
@end
UIImage+NSCoder.m
#import "UIImage+NSCoder.h"
@implementation UIImage (MyExtensions)
- (void)encodeWithCoder:(NSCoder *)encoder
{
[encoder encodeDataObject:UIImagePNGRepresentation(self)];
}
- (id)initWithCoder:(NSCoder *)decoder
{
return [self initWithData:[decoder decodeDataObject]];
}
@end
When this has been added you will be able to store UIImages in plist with ie
// Get a full path to a plist within the Documents folder for the app
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory,
NSUserDomainMask,
YES);
NSString *path = [NSString stringWithFormat:@"%@/my.plist",
[paths objectAtIndex:0]];
// Place an image in a dictionary that will be stored as a plist
[dictionary setObject:image forKey:@"image"];
// Write the dictionary to the filesystem as a plist
[NSKeyedArchiver archiveRootObject:dictionary toFile:path];
Note: I do not recommend doing this, unless you really want to, ie for really small images.
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