Sometimes I stared at js provided with google.com main page and found that they tended to use (0, obj.func)(args)
syntax. Here are excerpts from the script:
var _ = _ || {};
(function (_) {
var window = this;
try {
_.mb = function (a) {
return (0, window.decodeURIComponent)(a.replace(/+/g, " "))
};
_.zg = function (a, b) {
for (var c = a.length ? a.split("&") : [], d = 0; d < c.length; d++) {
var e = c[d];
if ((0, _.Ag)(e) == b) return (c = /=(.*)$/.exec(e)) ? (0, _.mb)(c[1]) : null
}
return null
};
_.Ag = function (a) {
return (a = /^(.+?)(?:=|$)/.exec(a)) ? (0, _.mb)(a[1]) : null
};
var Cg = function (a, b) {
var c = a.indexOf("?");
return 0 > c ? null : (0, _.zg)(a.substring(c + 1), b)
};
// Note var Cg called with no 0
var oca = function (a) {
this.A = Cg(a, "mods");
this.B = Cg(a, "ver")
};
} catch (e) {}
})(_);
Why prepending 0?
See Question&Answers more detail:
os 与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…