The way you do it is pretty standard. You can define a utility clamp
function:
/**
* Returns a number whose value is limited to the given range.
*
* Example: limit the output of this computation to between 0 and 255
* (x * 255).clamp(0, 255)
*
* @param {Number} min The lower boundary of the output range
* @param {Number} max The upper boundary of the output range
* @returns A number in the range [min, max]
* @type Number
*/
Number.prototype.clamp = function(min, max) {
return Math.min(Math.max(this, min), max);
};
(Although extending language built-ins is generally frowned upon)
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