The purpose of WADL is to define a contract. Contract specifies how one party can call another.
When you create a web application from scratch, you don't need contract and WADL.
When you integrate your system with the other system and you can communicate clearly with their development team, you don't need contract and WADL (because you can make a phone call to make things clear).
However when you integrate a complex enterprise system with several others complex enterprise systems maintained by several different companies (or federal institutions), then believe me you want to have a communication contract defined as strictly as possible. Then you need WADL or Open Specification. Need it badly.
People with weak enterprise background tend to see entire IT as a collection of separated web applications developed independently. But enterprise reality is sometimes tough. Sometimes you can't even call or write to the people developing the application you have to integrate with. Sometimes you communicate with a legacy application that is no longer maintained--it just runs and you need to figure out how to communicate with it properly. In such conditions you need a contract because it saves your ass.
Actually client generation is the minor feature of the contract definition. It's just a toy. Contract enforces bad communicators to communicate integration rules clearly. This is the main reason to use WADL or Open Specification or whatever.
与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…