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javascript - Closure Compiler Warning `dangerous use of the global this object`?

Dear folks, Closure Compiler gives this warnings in Advanced Mode, underlining {this.

JSC_USED_GLOBAL_THIS: dangerous use of the global this object at line 200 character 33 hovers[i4].onfocus = function() {this.className += "Hovered";}

JSC_USED_GLOBAL_THIS: dangerous use of the global this object at line 201 character 32 hovers[i4].onblur = function() {this.className = this.className.replace(/Hove...

JSC_USED_GLOBAL_THIS: dangerous use of the global this object at line 201 character 49 hovers[i4].onblur = function() {this.className = this.className.replace(/Hove...

JSC_USED_GLOBAL_THIS: dangerous use of the global this object at line 218 character 38 buttons[i5].onmouseover = function() {this.className += "Hovered";}

Q1. Whats so dangerous about this?
Q2. Should I change this?
Q3. How do I improve/solve this code?

merci!

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If you know the type of the "this" variable, you can declare it with a JsDoc to stop the compiler from complaining:

hovers[i4].onfocus = 
/** @this {Element} */
function() {this.className += "Hovered";}

Caveat: this, however, assumes you know for sure the type of the "this" variable. This may not be as easy as it seems. For example:

foo.doSomething = function(x) { this.bar = x; }
foo.doSomething("Hello");

You would have known that "this" in doSomething refers to foo. However, if you use the Advanced Mode of the Closure Compiler, the compiler may "flatten" the foo namespace and you'll end up with:

a = function(x) { this.b = x }
a("Hello");

with foo.doSomething being "flattened" to a single global variable a. In this case, the "this" variable obviously points to the global object instead! Your code will break!

Therefore, the Closure Compiler is quite adamant in warning you not to use "this" in functions that can be flattened. You may use "this" in constructors and prototype functions without this warning though.

To resolve this, it is better to avoid using "this" by using the namespace itself:

foo.doSomething = function(x) { foo.bar = x; }
foo.doSomething("Hello");

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