The general answer is you need to convert the google.maps.Polygon objects into jsts.geom.Geometry objects, then run the union. If you want to display the result on a Google Maps Javascript API v3 map, then you need to convert the returned jsts.geom.Geometry object back into a google.maps.Polygon.
This code (from this question) converts a path into a jstsPolygon:
var coordinates = googleMaps2JTS(googlePolygonPath);
var geometryFactory = new jsts.geom.GeometryFactory();
var shell = geometryFactory.createLinearRing(coordinates);
var jstsPolygon = geometryFactory.createPolygon(shell);
Something like this:
var geometryFactory = new jsts.geom.GeometryFactory();
var trito = bermudaTriangle.getPath();
var tritoCoor = googleMaps2JTS(trito);
var shell = geometryFactory.createLinearRing(tritoCoor);
var trito2 = secondBermuda.getPath();
var tritoCoor2 = googleMaps2JTS(trito2);
var shell2 = geometryFactory.createLinearRing(tritoCoor2);
var jstsPolygon = geometryFactory.createPolygon(shell);
var jstsPolygon2 = geometryFactory.createPolygon(shell2);
var intersection = jstsPolygon.intersection(jstsPolygon2);
jsfiddle
To use the computeArea method on the result, though, you need to convert it back into an array or an MVCArray of google.maps.LatLng objects (computeArea(path:Array.|MVCArray., radius?:number))
Or you could use the [jsts.geom.Polygon.getArea] (http://bjornharrtell.github.io/jsts/doc/api/symbols/jsts.geom.Polygon.html#getArea) method.
working fiddle with area of triangles, union and intersection using the jsts method.
Code to convert the results back to google.maps.LatLng and google.maps.Polygon objects:
var jsts2googleMaps = function (geometry) {
var coordArray = geometry.getCoordinates();
GMcoords = [];
for (var i = 0; i < coordArray.length; i++) {
GMcoords.push(new google.maps.LatLng(coordArray[i].x, coordArray[i].y));
}
return GMcoords;
}
var intersectionGMArray = jsts2googleMaps(intersection);
Then to get the area:
var intersectionGMarea = google.maps.geometry.spherical.computeArea(intersectionGMArray);
working fiddle
与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…