Trying to add material in THREE.js
like this
var materialWall = new materialClass( { color: 0xffffff, map: THREE.ImageUtils.loadTexture( 'images/a.png' ) } );
It works fine in Chrome, IE, FF, until 3 days ago, after Chrome updated itself to the latest dev version 17.
Chrome 17 just doesn't load the image and complains the following
Cross-origin image load denied by Cross-Origin Resource Sharing policy.
That's insane since the image is clearly in the same domain, so is this an issue of chrome or THREE.js or something else?
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