Make an array of questions and answers, like so:
var answerKey = [
{ q: "sport is not playing with the ball", a: "Fencing" }
, { q: "Best SciFi franchise", a: "Star Trek" }
, { q: "Most badass monster", a: "Bun-Bun" }
, { q: "Most toxic chemical in this list", a: "Mountain Dew" }
// etc.
];
Then add this line to the Metadata Block of your Greasemonkey script:
// @require http://ajax.googleapis.com/ajax/libs/jquery/1.7.2/jquery.min.js
Then, using the awesome power of jQuery, your script can check the right radio buttons with the following code:
(See a demo of the underlying code at jsFiddle.)
var answerKey = [
{ q: "sport is not playing with the ball", a: "Fencing" }
, { q: "Best SciFi franchise", a: "Star Trek" }
, { q: "Most badass monster", a: "Bun-Bun" }
, { q: "Most toxic chemical in this list", a: "Mountain Dew" }
// etc.
];
//--- Loop through the question(s) on the page and answer then if possible.
var questionTxt = $("div div.vito_form_title_min span[id$='question']");
questionTxt.each ( function () {
var bFoundAnswer = false;
var answerTxt = getAnswer (this.textContent);
if (answerTxt) {
//--- We have the answer text, now find the matching radio button and select it.
var ansForThisQ = $(this).parent (). nextAll ("div.quest").find ("label");
ansForThisQ.each ( function () {
var zRegExp = new RegExp (answerTxt, 'i');
if (zRegExp.test (this.textContent) ) {
bFoundAnswer = true;
var label = $(this);
var radioButt = $("#" + label.prop ("for") );
radioButt.prop ("checked", "checked");
label.css ("background", "lime");
return false; // End loop
}
} );
}
else {
alert ("I don't know how to answer: '" + this.textContent + "'");
$(this).css ("background", "pink");
}
if ( answerTxt && ! bFoundAnswer) {
alert ("The page does not have the specified answer for the question: '" + this.textContent + "'");
$(this).css ("background", "pink");
}
} );
function getAnswer (questionText) {
for (var J = answerKey.length - 1; J >= 0; --J) {
var zRegExp = new RegExp (answerKey[J].q, 'i');
if (zRegExp.test (questionText) )
return answerKey[J].a;
}
return null;
}
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