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javascript - Node.js heap memory limit for single object

Does v8 have limits on the heap allocations for single objects?

a = new Array(1024*1024*102)

fails on node command-line with

FATAL ERROR: JS Allocation failed - process out of memory

Also, this fails with the same error when run as a script

node --expose-gc --nouse-idle-notification --max-old-space-size=8192

FATAL ERROR: CALL_AND_RETRY_0 Allocation failed - process out of memory

var util = require('util');
o = {};

while(1) {
    o["hahahahahaha" + String(ctr)] = ctr;
    ctr++;

    if (ctr % 100000 === 0) {
        console.log(util.inspect(process.memoryUsage()));
        if (ctr % 10000000 === 0) gc();
    }
}

Last output:

{ rss: 1009557504, heapTotal: 993408824, heapUsed: 964980592 }

However,

var a = [];
while(1) {
    var o = {};
    o["hahahahahaha" + String(ctr)] = ctr;
    a.push(o);
    ctr++;

    if (ctr % 100000 === 0) {
        console.log(ctr);
        console.log(util.inspect(process.memoryUsage()));
        console.log();
        if (ctr % 10000000 === 0) gc();
    }
}

is just fine

{ rss: 5466140672, heapTotal: 1091224368, heapUsed: 1070460592 }

Edit:

node -v

v0.10.25

uname -a

Linux 3.13.0-24-generic #47-Ubuntu SMP Fri May 2 23:30:00 UTC 2014 x86_64 x86_64 x86_64 GNU/Linux

Edit 2: Even this works! It seems that v8's limit applies to number of properties an object can have?

while(1) {

    if (!o["hahahahahaha" + String(Math.floor(ctr/1000000))]) {
        o["hahahahahaha" + String(Math.floor(ctr/1000000))] = {};
        console.log(Object.keys(o))
    }
    o["hahahahahaha" + String(Math.floor(ctr/1000000))][String(ctr)] = ctr;
    ctr++;

    if (ctr % 100000 === 0) {
        console.log(ctr);
        console.log(util.inspect(process.memoryUsage()));
        console.log();
        if (ctr % 10000000 === 0) gc();
    }
}

{ rss: 2474512384, heapTotal: 2466405768, heapUsed: 2431583008 }

Also, I found this: https://github.com/v8/v8/blob/master/src/objects.h#L2928

I wonder if it's relevant.

See Question&Answers more detail:os

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It turns out that there are hard-limits put on the maximum size of strings, objects and arrays. The limts are a remnant of the old garbage collector. Here is the relevant ticket:

https://code.google.com/p/v8/issues/detail?id=3505


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