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java - Loading an .obj with JOGL

I have found may tutorials on loading an obj, but nothing on how to load it and use it with java, anyone have links to any useful tutorials?

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The closest that I could find were:

Keep in mind that JOGL is a very low-level API. Some of the higher-level APIs (JMonkeyEngine, and Java3D) have sophisticated APIs built in for handling this sort of thing. With JOGL, you will be doing much of the work yourself. Obviously, there are advantages and disadvantages to each approach.


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