You're, essentially, blocking the Event Dispatching Thread, prevent it from updating the UI. See Concurrency in Swing for more details
Instead, you should use a javax.swing.Timer
to loop over the images, allowing the UI to update before changing to the next one...
See How to use Swing Timers for more details.
Java arrays are zero indexed, this means that the first element in the array is a position 0
, not 1
Don't reference src
directly within your code, the src
directory will not exist once the application is built and packaged
import java.awt.BorderLayout;
import java.awt.Dimension;
import java.awt.EventQueue;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.io.IOException;
import javax.imageio.ImageIO;
import javax.swing.ImageIcon;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JPanel;
import javax.swing.Timer;
import javax.swing.UIManager;
import javax.swing.UnsupportedLookAndFeelException;
public class Test {
public static void main(String[] args) {
new Test();
}
public Test() {
EventQueue.invokeLater(new Runnable() {
@Override
public void run() {
try {
UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName());
} catch (ClassNotFoundException | InstantiationException | IllegalAccessException | UnsupportedLookAndFeelException ex) {
ex.printStackTrace();
}
JFrame frame = new JFrame("Testing");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.add(new TestPane());
frame.pack();
frame.setLocationRelativeTo(null);
frame.setVisible(true);
}
});
}
public class TestPane extends JPanel {
private JLabel label;
private String[] imageList = new String[] {"/Tour_Eiffel_Wikimedia_Commons.jpg","/Ben.jpg", "/Rio.jpg", "/Liberty.jpg", "/Pyramid.jpg"};
public TestPane() {
setLayout(new BorderLayout());
label = new JLabel();
add(label);
JButton btn = new JButton("Play");
btn.addActionListener(new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
btn.setEnabled(false);
Timer timer = new Timer(1000, new ActionListener() {
private int count;
@Override
public void actionPerformed(ActionEvent e) {
if (count < imageList.length) {
try {
label.setIcon(
new ImageIcon(
ImageIO.read(
TestPane.this.getClass().getResource(imageList[count]))));
} catch (IOException exp) {
exp.printStackTrace();
}
count++;
} else {
((Timer)e.getSource()).stop();
}
}
});
timer.stop();
}
});
}
@Override
public Dimension getPreferredSize() {
return new Dimension(200, 200);
}
}
}
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