Basically ArrayBuffer is used to keep binary data. It can be the binary data of an image for example.
In other languages buffers are proved very useful. Yes, of-course it is little difficult to understand/use than other data types.
ArrayBuffer can be used to get data of jpg image (RGB bytes) and produce a png out of it by adding alpha byte (i.e. RGBA).
Mozilla site has given a small use of ArrayBuffer here
Working with complex data structures
By combining a single buffer with multiple views of different types,
starting at different offsets into the buffer, you can interact with
data objects containing multiple data types. This lets you, for
example, interact with complex data structures from WebGL, data files,
or C structures you need to use while using js-ctypes.
Consider this C structure:
struct someStruct {
unsigned long id;
char username[16];
float amountDue;
};
You can access a buffer containing data in this format like this:
var buffer = new ArrayBuffer(24);
// ... read the data into the buffer ...
var idView = new Uint32Array(buffer, 0, 1);
var usernameView = new Uint8Array(buffer, 4, 16);
var amountDueView = new Float32Array(buffer, 20, 1);
Then you can access, for example, the amount due with
amountDueView[0]
.
Note: The data structure alignment in a C structure is
platform-dependent. Take precautions and considerations for these
padding differences.
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