Here's a live example that uses an element_position()
function that is aware of padding and borders. I've added some extra padding and margins to your original example.
http://jsfiddle.net/Skz8g/4/
To use it, move the cursor over the brown area. The resulting white area is the actual canvas content. The brown is padding, the red is a border, and so on. In both this example and the one later on, the canvas x
and canvas y
readouts indicate the cursor position relative to canvas content.
Here's the code for element_position()
:
function getNumericStyleProperty(style, prop){
return parseInt(style.getPropertyValue(prop),10) ;
}
function element_position(e) {
var x = 0, y = 0;
var inner = true ;
do {
x += e.offsetLeft;
y += e.offsetTop;
var style = getComputedStyle(e,null) ;
var borderTop = getNumericStyleProperty(style,"border-top-width") ;
var borderLeft = getNumericStyleProperty(style,"border-left-width") ;
y += borderTop ;
x += borderLeft ;
if (inner){
var paddingTop = getNumericStyleProperty(style,"padding-top") ;
var paddingLeft = getNumericStyleProperty(style,"padding-left") ;
y += paddingTop ;
x += paddingLeft ;
}
inner = false ;
} while (e = e.offsetParent);
return { x: x, y: y };
}
The code should work properly in IE9, FF and Chrome, although I notice it is not quite right in Opera.
My original inclination was to use something like the e.offsetX/Y
properties because they were closer to what you want, and do not involve looping over nested elements. However, their behaviour varies wildly across browsers, so a bit of cross-browser finagling is necessary. The live example is here:
http://jsfiddle.net/xUZAa/6/
It should work across all modern browsers - Opera, FF, Chrome, IE9. I personally prefer it, but thought that although your original question was just about "getting mouse position relative to content area of an element", you were really asking about how to make the element_position()
function work correctly.
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