function WorkerFN() {
console.log('WORKER: Worker ready for data.');
// Amount of data expected
var expectedData = 0;
// Amount of data received
var receivedData = 0;
self.onmessage = function(e) {
var type = e.data.type;
if(type=="data") {
receivedData+=e.data.data.byteLength;
self.postMessage({type: "timeResponse", timeStart: e.data.time, timeHere: performance.now(), bytes: e.data.data.byteLength, all:expectedData<=receivedData});
}
else if(type=="expectData") {
if(receivedData>0 && receivedData<expectedData) {
console.warn("There is transmission in progress already!");
}
console.log("Expecting ", e.data.bytes, " bytes of data.");
expectedData = e.data.bytes;
receivedData = 0;
}
}
}
var worker = new Worker(URL.createObjectURL(new Blob(["("+WorkerFN.toString()+")()"], {type: 'text/javascript'})));
/** SPEED CALCULATION IN THIS BLOCK **/
var results = {
transfered: 0,
timeIntegral: 0 //Total time between sending data and receiving confirmation
}
// I just love getters and setters. They are so irresistably confusing :)
// ... little bit like women. You think you're just changing a value and whoops - a function triggers
Object.defineProperty(results, "speed", {get: function() {
if(this.timeIntegral>0)
return (this.transfered/this.timeIntegral)*1000;
else
return this.transfered==0?0:Infinity;
}
});
// Worker sends times he received the messages with data, we can compare them with sent time
worker.addEventListener("message", function(e) {
var type = e.data.type;
if(type=="timeResponse") {
results.transfered+=e.data.bytes;
results.timeIntegral+=e.data.timeHere-e.data.timeStart;
// Display finish message if allowed
if(e.data.all) {
status("Done. Approx speed: "+humanFileSize(Math.round(results.speed/100)/10, true)+"/s");
addRecentResult();
}
}
});
/** GUI CRAP HERE **/
// Firefox caches disabled values after page reload, which makes testing a pain
$(".disableIfWorking").attr("disabled", false);
$("#start_measure").click(startMeasure);
$("#bytes").on("input", function() {
$("#readableBytes").text(humanFileSize(this.value, true));
});
$("#readableBytes").text(humanFileSize($("#bytes").val()*1||0, true));
function addRecentResult() {
var bytes = $("#bytes").val()*1;
var chunks = $("#chunks").val()*1;
var bpch = Math.ceil(bytes/chunks);
var string = '<tr><td class="transfer '+($("#transfer")[0].checked)+'"> </td><td class="speed">'+humanFileSize(results.speed, true)+'/s</td><td class="bytes">'+humanFileSize(bytes, true)+'</td><td class="bpch">'+humanFileSize(bpch, true)+'</td><td class="time">'+results.timeIntegral+'</td></tr>';
if($("#results td.transfer").length==0)
$("#results").append(string);
else
$(string).insertBefore($($("#results td.transfer")[0].parentNode));
}
function status(text, className) {
$("#status_value").text(text);
if(typeof className=="string")
$("#status")[0].className = className;
else
$("#status")[0].className = "";
}
window.addEventListener("error",function(e) {
status(e.message, "error");
// Enable buttons again
$(".disableIfWorking").attr("disabled", false);
});
function startMeasure() {
if(Number.isNaN(1*$("#bytes").val()) || Number.isNaN(1*$("#chunks").val()))
return status("Fill the damn fields!", "error");
$(".disableIfWorking").attr("disabled", "disabled");
DataFabricator(1*$("#bytes").val(), 1*$("#chunks").val(), sendData);
}
/** SENDING DATA HERE **/
function sendData(dataArray, bytes, bytesPerChunk, transfer, currentOffset) {
// Initialisation before async recursion
if(typeof currentOffset!="number") {
worker.postMessage({type:"expectData", bytes: bytesPerChunk*dataArray.length});
// Reset results
results.timeIntegral = 0;
results.transfered = 0;
results.finish = false;
setTimeout(sendData, 500, dataArray, bytes, bytesPerChunk, $("#transfer")[0].checked, 0);
}
else {
var param1 = {
type:"data",
time: performance.now(),
data: dataArray[currentOffset]
};
// I decided it's optimal to write code twice and use if
if(transfer)
worker.postMessage(param1, [dataArray[currentOffset]]);
else
worker.postMessage(param1);
// Allow GC
dataArray[currentOffset] = undefined;
// Increment offset
currentOffset++;
// Continue or re-enable controls
if(currentOffset<dataArray.length) {
// Update status
status("Sending data... "+Math.round((currentOffset/dataArray.length)*100)+"% at "+humanFileSize(Math.round(results.speed/100)/10, true)+"/s");
setTimeout(sendData, 100, dataArray, bytes, bytesPerChunk, transfer, currentOffset);
}
else {
//status("Done. Approx speed: "+humanFileSize(Math.round(results.speed/100)/10, true)+"/s");
$(".disableIfWorking").attr("disabled", false);
results.finish = true;
}
}
}
/** CREATING DATA HERE **/
function DataFabricator(bytes, chunks, callback) {
var loop;
var args = [
chunks, // How many chunks to create
bytes, // How many bytes to transfer total
Math.ceil(bytes/chunks), // How many bytes per chunk, byt min 1 byte per chunk
0, // Which offset of current chunk are we filling
[], // Array of existing chunks
null, // Currently created chunk
];
// Yeah this is so damn evil it randomly turns bytes in your memory to 666
// ... yes I said BYTES
(loop=function(chunks, bytes, bytesPerChunk, chunkOffset, chunkArray, currentChunk) {
var time = performance.now();
// Runs for max 40ms
while(performance.now()-time<40) {
if(currentChunk==null) {
currentChunk = new Uint8Array(bytesPerChunk);
chunkOffset = 0;
chunkArray.push(currentChunk.buffer);
}
if(chunkOffset>=currentChunk.length) {
// This means the array is full
if(chunkArray.length>=chunks)
break;
else {
currentChunk = null;
// Back to the top
continue;
}
}
currentChunk[chunkOffset] = Math.floor(Math.random()*256);
// No need to change every value in array
chunkOffset+=Math.floor(bytesPerChunk/5)||1;
}
// Calculate progress in bytes
var progress = (chunkArray.length-1)*bytesPerChunk+chunkOffset;
status("Generating data - "+(Math.round((progress/(bytesPerChunk*chunks))*1000)/10)+"%");
if(chunkArray.length<chunks || chunkOffset<currentChunk.length) {
// NOTE: MODIFYING arguments IS PERFORMANCE KILLER!
Array.prototype.unshift.call(arguments, loop, 5);
setTimeout.apply(null, arguments);
}
else {
callback(chunkArray, bytes, bytesPerChunk);
Array.splice.call(arguments, 0);
}
}).apply(this, args);
}
/** HELPER FUNCTIONS **/
// Thanks: http://stackoverflow.com/a/14919494/607407
function humanFileSize(bytes, si) {
var thresh = si ? 1000 : 1024;
if(Math.abs(bytes) < thresh) {
return bytes + ' B';
}
var units = si
? ['kB','MB','GB','TB','PB','EB','ZB','YB']
: ['KiB','MiB','GiB','TiB','PiB','EiB','ZiB','YiB'];
var u = -1;
do {
bytes /= thresh;
++u;
} while(Math.abs(bytes) >= thresh && u < units.length - 1);
return bytes.toFixed(1)+' '+units[u];
}
* {margin:0;padding:0}
#start_measure {
border: 1px solid black;
background-color:orange;
}
button#start_measure[disabled] {
border: 1px solid #333;
font-style: italic;
background-color:#AAA;
width: 100%;
}
.buttontd {
text-align: center;
}
#status {
margin-top: 3px;
border: 1px solid black;
}
#status.error {
color: yellow;
font-weight: bold;
background-color: #FF3214;
}
#status.error div.status_text {
text-decoration: underline;
background-color: red;
}
#status_value {
display: inline-block;
border-left: 1px dotted black;
padding-left: 1em;
}
div.status_text {
display: inline-block;
background-color: #EEE;
}
#results {
width: 100%
}
#results th {
padding: 3px;
border-top:1px solid black;
}
#results td, #results th {
border-right: 1px dotted black;
}
#results td::first-child, #results th::first-child {
border-left: 1px dotted black;
}
#results td.transfer.false {
background-color: red;
}
#results td.transfer.true {
background-color: green;
}
<script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.1/jquery.min.js"></script>
<table>
<tr><td>Bytes to send total: </td><td><input class="disableIfWorking" id="bytes" type="text" pattern="d*" placeholder="1024"/></td><td id="readableBytes"></td></tr>
<tr><td>Divide in chunks: </td><td><input class="disableIfWorking" id="chunks" type="text" pattern="d*" placeholder="number of chunks"/></td><td></td></tr>
<tr><td>Use transfer: </td><td> <input class="disableIfWorking" id="transfer" type="checkbox" checked /></td><td></td></tr>
<tr><td colspan="2" class="buttontd"><button id="start_measure" class="disableIfWorking">Start measuring speed</button></td><td></td></tr>
</table>
<div id="status"><div class="status_text">Status </div><span id="status_value">idle</span></div>
<h2>Recent results:</h2>
<table id="results" cellpading="0" cellspacing="0">
<tr><th>transfer</th><th>Speed</th&