You can use indicator dragger with mousedown
on it.
Here for example
// styles
dragger: {
width: '5px',
cursor: 'ew-resize',
padding: '4px 0 0',
borderTop: '1px solid #ddd',
position: 'absolute',
top: 0,
left: 0,
bottom: 0,
zIndex: '100',
backgroundColor: '#f4f7f9'
}
...
state = {
isResizing: false,
lastDownX: 0,
newWidth: {}
};
handleMousedown = e => {
this.setState({ isResizing: true, lastDownX: e.clientX });
};
handleMousemove = e => {
// we don't want to do anything if we aren't resizing.
if (!this.state.isResizing) {
return;
}
let offsetRight =
document.body.offsetWidth - (e.clientX - document.body.offsetLeft);
let minWidth = 50;
let maxWidth = 600;
if (offsetRight > minWidth && offsetRight < maxWidth) {
this.setState({ newWidth: { width: offsetRight } });
}
};
handleMouseup = e => {
this.setState({ isResizing: false });
};
componentDidMount() {
document.addEventListener('mousemove', e => this.handleMousemove(e));
document.addEventListener('mouseup', e => this.handleMouseup(e));
}
...
<Drawer
variant="permanent"
open
anchor={'right'}
classes={{
paper: classes.drawerPaper
}}
PaperProps={{ style: this.state.newWidth }}
>
<div
id="dragger"
onMouseDown={event => {
this.handleMousedown(event);
}}
className={classes.dragger}
/>
{drawer}
</Drawer>
The idea is, when click the dragger, it will resize width Drawer
followed mouse move.
Play DEMO.
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