本文整理汇总了Java中org.bukkit.event.player.PlayerAchievementAwardedEvent类的典型用法代码示例。如果您正苦于以下问题:Java PlayerAchievementAwardedEvent类的具体用法?Java PlayerAchievementAwardedEvent怎么用?Java PlayerAchievementAwardedEvent使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
PlayerAchievementAwardedEvent类属于org.bukkit.event.player包,在下文中一共展示了PlayerAchievementAwardedEvent类的11个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的Java代码示例。
示例1: load
import org.bukkit.event.player.PlayerAchievementAwardedEvent; //导入依赖的package包/类
public static void load() {
Registration.registerEnum(Achievement.class, "achievement", Achievement.values())
.document("Achievement", "1.4.10", "An achievement that a player can get. "
+ "Note that achievements were removed in Minecraft 1.12 and thus this syntax will not work if you are running Bukkit/Spigot 1.12 and above.");
Registration.registerEffect(EffAwardAch.class, "award achieve[ment] %achievement% to %player%")
.document("Award Achievement", "1.4.10", "Awards the specified achievement to the specified player. "
+ "Note that achievements were removed in Minecraft 1.12 and thus this syntax will not work if you are running Bukkit/Spigot 1.12 and above.");
Registration.registerEffect(EffRemoveAch.class, "remove achieve[ment] %achievement% from %player%")
.document("Remove Achievement", "1.4.10", "Removes the specified achievement from the specified player. "
+ "Note that achievements were removed in Minecraft 1.12 and thus this syntax will not work if you are running Bukkit/Spigot 1.12 and above.");
Registration.registerEvent("Achievement Award", EvtAchAward.class, PlayerAchievementAwardedEvent.class, "achieve[ment] [%-achievement%] award", "award of achieve[ment] [%-achievement%]")
.document("Achievement Award", "1.4.10", "Called when a player is awarded either the specified achievement or any achievement. "
+ "Note that achievements were removed in Minecraft 1.12 and thus this syntax will not work if you are running Bukkit/Spigot 1.12 and above.")
.eventValue(Achievement.class, "1.4.10", "The achievement that was awarded.");
Registration.registerEventValue(PlayerAchievementAwardedEvent.class, Achievement.class, PlayerAchievementAwardedEvent::getAchievement);
Registration.registerExpression(ExprParentAch.class,Achievement.class, ExpressionType.PROPERTY,"parent of achieve[ment] %achievement%")
.document("Parent of Achievement", "1.4.10", "An expression for the parent achievement of the specified achievement. "
+ "Note that achievements were removed in Minecraft 1.12 and thus this syntax will not work if you are running Bukkit/Spigot 1.12 and above.");
Registration.registerExpression(ExprAllAch.class,Achievement.class,ExpressionType.PROPERTY,"achieve[ment]s of %player%", "%player%'s achieve[ment]s")
.document("Achievements of Player", "1.4.10", "An expression for a list of the achievements that the specified player has.");
Registration.registerExpressionCondition(CondHasAch.class,ExpressionType.PROPERTY,"%player% has achieve[ment] %achievement%")
.document("Player has Achievement", "1.4.10", "Checks whether the specified player has the specified achievement.");
}
开发者ID:MundoSK,项目名称:MundoSK,代码行数:24,代码来源:AchievementMundo.java
示例2: PlayerAchievementAwardedEvent
import org.bukkit.event.player.PlayerAchievementAwardedEvent; //导入依赖的package包/类
@EventHandler(priority = EventPriority.MONITOR)
public void PlayerAchievementAwardedEvent(PlayerAchievementAwardedEvent event) {
// return if achievement messages are disabled
if (StringUtils.isBlank(LangUtil.Message.PLAYER_ACHIEVEMENT.toString())) return;
// return if achievement or player objects are fucking knackered because this can apparently happen for some reason
if (event == null || event.getAchievement() == null || event.getPlayer() == null) return;
// turn "SHITTY_ACHIEVEMENT_NAME" into "Shitty Achievement Name"
String achievementName = PrettyUtil.beautify(event.getAchievement());
String discordMessage = LangUtil.Message.PLAYER_ACHIEVEMENT.toString()
.replaceAll("%time%|%date%", TimeUtil.timeStamp())
.replace("%username%", event.getPlayer().getName())
.replace("%displayname%", event.getPlayer().getDisplayName())
.replace("%world%", event.getPlayer().getWorld().getName())
.replace("%achievement%", achievementName);
if (PluginUtil.pluginHookIsEnabled("placeholderapi")) discordMessage = me.clip.placeholderapi.PlaceholderAPI.setPlaceholders(event.getPlayer(), discordMessage);
DiscordUtil.sendMessage(DiscordSRV.getPlugin().getMainTextChannel(), DiscordUtil.strip(discordMessage));
}
开发者ID:Scarsz,项目名称:DiscordSRV,代码行数:22,代码来源:PlayerAchievementsListener.java
示例3: onPlayerAchievement
import org.bukkit.event.player.PlayerAchievementAwardedEvent; //导入依赖的package包/类
@EventHandler
public void onPlayerAchievement(PlayerAchievementAwardedEvent event){
Achievement a = event.getAchievement();
for(String s : bonusTags.keySet()){
BonusTag t = bonusTags.get(s);
if(t instanceof AchievementTag){
AchievementTag tag = (AchievementTag) t;
Achievement a2 = tag.getAchievement();
if(a2 == a){
String id = tag.getIdentifier();
ArrayList<String> certs = database.getCertsOfPlayer(event.getPlayer().getUniqueId());
if(!certs.contains(id)){
certs.add(id);
}
database.updateCertsOfPlayer(event.getPlayer().getUniqueId(), certs);
event.getPlayer().sendMessage("You have unlocked the tag " + tag.getTagFormatted() + ", do /certs tag to set it.");
return;
}
}
}
}
开发者ID:StarQuestMinecraft,项目名称:StarQuestCode,代码行数:22,代码来源:SQRankup2.java
示例4: check
import org.bukkit.event.player.PlayerAchievementAwardedEvent; //导入依赖的package包/类
@Override
public boolean check(Event event) {
if (event instanceof PlayerAchievementAwardedEvent) {
if (ach != null) {
if (((PlayerAchievementAwardedEvent) event).getAchievement() == ach.getSingle()) return true;
else return false;
} else return true;
} else return false;
}
开发者ID:MundoSK,项目名称:MundoSK,代码行数:10,代码来源:EvtAchAward.java
示例5: inventoryOpen
import org.bukkit.event.player.PlayerAchievementAwardedEvent; //导入依赖的package包/类
@EventHandler
public void inventoryOpen(PlayerAchievementAwardedEvent event) {
event.setCancelled(true);
if (event.getAchievement() == Achievement.OPEN_INVENTORY) {
if (!(event.getPlayer().getGameMode().equals(GameMode.CREATIVE))) {
Inventory inv = Bukkit.createInventory(null, 54, "NIGDY NIE DOSTANIESZ SW. EQ!");
inv.setContents(event.getPlayer().getInventory().getContents());
event.getPlayer().openInventory(inv);
}
}
}
开发者ID:xdev-pl,项目名称:LeagueOfLegends,代码行数:12,代码来源:PlayerAchievementAwardedList.java
示例6: achievementAwarded
import org.bukkit.event.player.PlayerAchievementAwardedEvent; //导入依赖的package包/类
@EventHandler
public void achievementAwarded(PlayerAchievementAwardedEvent a) {
if (eA.mA.i() > 5 && eA.mA.i() < 8 && eA.mE.getIngamePlayers().contains(a.getPlayer().getName())) {
return;
}
a.setCancelled(true);
}
开发者ID:Thomaz2Fast,项目名称:Ultra-Hardcore-1.8,代码行数:8,代码来源:EvGame.java
示例7: hideAchievement
import org.bukkit.event.player.PlayerAchievementAwardedEvent; //导入依赖的package包/类
@EventHandler
public void hideAchievement(PlayerAchievementAwardedEvent e) {
XPlayer xp = pl.getManagers().getPlayerManager().getPlayer(e.getPlayer().getName());
if(xp.isVanished()) {
e.setCancelled(true);
}
}
开发者ID:xEssentials,项目名称:xEssentials-deprecated-bukkit,代码行数:8,代码来源:VanishArchievementEvent.java
示例8: PlayerAchievementsListener
import org.bukkit.event.player.PlayerAchievementAwardedEvent; //导入依赖的package包/类
public PlayerAchievementsListener() {
if (PlayerAchievementAwardedEvent.class.isAnnotationPresent(Deprecated.class)) return;
Bukkit.getPluginManager().registerEvents(this, DiscordSRV.getPlugin());
}
开发者ID:Scarsz,项目名称:DiscordSRV,代码行数:6,代码来源:PlayerAchievementsListener.java
示例9: onPlayerAchievementAwarded
import org.bukkit.event.player.PlayerAchievementAwardedEvent; //导入依赖的package包/类
@EventHandler
public void onPlayerAchievementAwarded(PlayerAchievementAwardedEvent event) {
if(!event.getPlayer().getUniqueId().equals(plugin.activePlayer.player.getUniqueId())) {
event.setCancelled(true);
}
}
开发者ID:freundTech,项目名称:OneSlotServer,代码行数:7,代码来源:PlayerListener.java
示例10: onAchievement
import org.bukkit.event.player.PlayerAchievementAwardedEvent; //导入依赖的package包/类
@EventHandler
public void onAchievement(PlayerAchievementAwardedEvent e) {
e.setCancelled(true);
}
开发者ID:xEssentials,项目名称:xEssentials-deprecated-bukkit,代码行数:5,代码来源:AchievementEvent.java
示例11: achievementEvent
import org.bukkit.event.player.PlayerAchievementAwardedEvent; //导入依赖的package包/类
@EventHandler(priority = EventPriority.MONITOR)
public void achievementEvent(final PlayerAchievementAwardedEvent e) {
}
开发者ID:RichardsProjects,项目名称:AutismChat3,代码行数:5,代码来源:AchievementEvent.java
注:本文中的org.bukkit.event.player.PlayerAchievementAwardedEvent类示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
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