• 设为首页
  • 点击收藏
  • 手机版
    手机扫一扫访问
    迪恩网络手机版
  • 关注官方公众号
    微信扫一扫关注
    迪恩网络公众号

EnricoMonese/DayNightCycle: Easy Day-Night Cycle for Unity game engine

原作者: [db:作者] 来自: 网络 收藏 邀请

开源软件名称:

EnricoMonese/DayNightCycle

开源软件地址:

https://github.com/EnricoMonese/DayNightCycle

开源编程语言:

C# 100.0%

开源软件介绍:

GitHub stars GitHub forks GitHub watchers GitHub followers

GitHub repo size GitHub language count GitHub top language GitHub repo license GitHub last commit

Patreon donate button

Day-Night Cycle

An Easy and Simple solution for day-night cycle in Unity game engine.

Screen

How to use

To use simply import DayNightCycle.cs and Editor/DayNightCycleEditor.cs into your project. Assign DayNightCycle.cs to a directional light in your scene and play around with the settings. Then assign your Directional light and a procedural skybox material in the Lighting Settings. You may also lower the Reflection Intensity to get get darker scenes during night.

Screen Screen

Requirements

Tested in the 5.5 beta but should work in previous versions too. Procedural Skybox material is needed.

TODO

  • Presets (maybe)
  • Range sliders for min-max variables
  • Quick method that returns in game time(hours:minutes:seconds)
Patreon donate button


鲜花

握手

雷人

路过

鸡蛋
该文章已有0人参与评论

请发表评论

全部评论

专题导读
热门推荐
阅读排行榜

扫描微信二维码

查看手机版网站

随时了解更新最新资讯

139-2527-9053

在线客服(服务时间 9:00~18:00)

在线QQ客服
地址:深圳市南山区西丽大学城创智工业园
电邮:jeky_zhao#qq.com
移动电话:139-2527-9053

Powered by 互联科技 X3.4© 2001-2213 极客世界.|Sitemap