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标题: ios - UI 旋转手势识别器捕捉直角 [打印本页]

作者: 菜鸟教程小白    时间: 2022-12-11 18:29
标题: ios - UI 旋转手势识别器捕捉直角

我正在尝试使用这种旋转机制来捕捉直角,例如当用户接近(85 到 95 度)时,它会自动捕捉到 90 度,直到他离开 85 或 95 度。

var lastRotation = CGFloat()
func rotateAction(sender:UIRotationGestureRecognizer){


    let currentTransform = sender.view?.transform
    let rotation = 0.0 - (lastRotation - sender.rotation)
    let newTransform = currentTransform!.rotated(by: rotation)

    let radians = atan2f(Float(sender.view!.transform.b), Float(sender.view!.transform.a))
    let degrees = radians * (180 / .pi)

    sender.view?.transform = newTransform
    lastRotation = sender.rotation
    if sender.state == .ended {
        lastRotation = 0.0;
    }

    // The if statement works correctly when reaching the angles
    if degrees > -95 && degrees < -85 {

    }
    else if degrees > -185 && degrees < -175 {

    }
    else if degrees > -275 && degrees < -265 {

    }
    else if degrees > -5 && degrees < 5 {  
        // So I tried this but it does not seem right, it always pushed it away from angle 0
        lastRotation = CGFloat(0.0 - radians)
    }

}



Best Answer-推荐答案


数学与您正在进行的检查不符(度数变量为:-180...0...180 -> -180...0 等)。

另一个问题是 sender.rotation 是累积的,这意味着它会在您旋转时不断增加或减少弧度。

一旦其他数学被修复,我会建议类似于以下内容来检查“快照”。

    let rad = fabs(sender.rotation.truncatingRemainder(dividingBy: 2 * CGFloat.pi))

    print("rotation", sender.rotation, degrees, rad)

    switch rad {
    case 1.48353...1.65806 :
        print("do things")
    case 3.05433...3.22886 :
        print("do things")
    case 4.62512...4.79966 :
        print("do things")
    case 0...0.0872665 :
        print("this is check one of 2")
    case 6.19592...6.28319 :
        print("this is check two of 2")
    default:
        print("do other things")
    }

编辑:https://developer.apple.com/documentation/uikit/uirotationgesturerecognizer/1624337-rotation

关于ios - UI 旋转手势识别器捕捉直角,我们在Stack Overflow上找到一个类似的问题: https://stackoverflow.com/questions/45620889/






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