I am trying to run my Node application as a Grunt task. I need to spawn this as a child process, however, to allow me to run the watch task in parallel.
This works:
grunt.registerTask('start', function () {
grunt.util.spawn(
{ cmd: 'node'
, args: ['app.js']
})
grunt.task.run('watch:app')
})
However, when changes are detected by the watch task, this will trigger the start task again. Before I spawn another child process of my Node app, I need to kill the previous one.
I can't figure out how to kill the process, however. Something like this does not work:
var child
grunt.registerTask('start', function () {
if (child) child.kill()
child = grunt.util.spawn(
{ cmd: 'node'
, args: ['app.js']
})
grunt.task.run('watch:app')
})
It appears that:
- Even though I store the spawned process in a variable outside of the function context, it does not persist, so the next time the start task is run, child is
undefined
.
child
has no kill
function…
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