Welcome to OGeek Q&A Community for programmer and developer-Open, Learning and Share
Welcome To Ask or Share your Answers For Others

Categories

0 votes
936 views
in Technique[技术] by (71.8m points)

multithreading - Multithreaded X11 application and OpenGL

I'm trying to create a multithreaded opengl application with libx11 - with one separate thread per window, and one manager thread.

I have an event loop in the manager thread:

while(true)
  while(XQLength(mPlatformData->display)){
    XNextEvent(mPlatformData->display, &event);
    std::cout << "event" << std::endl;
  }
}

This is a great event loop for single threaded applications, but with this multithreaded setup strange things happen.

When I'm creating a window, I need to disable the event queue, or GLXMakeCurrent will just hang - my entire thread stops, and does nothing.

I can't find much information about multithreaded X11 applications on the net, should I handle my events differently?

See Question&Answers more detail:os

与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
Welcome To Ask or Share your Answers For Others

1 Reply

0 votes
by (71.8m points)

It is known that Xlib has several unfixable runtime issues that manifest in concurent access situations. I'm guessing you're running into exactly one of those.

This is one among the reasons why Xcb was created in the first place: Fix the problems of Xlib. GLX is specified against Xlib so this might seem like a show stopper when it comes to OpenGL. However there is a Xlib wrapping around Xcb and one can safely use that to interface with GLX and still use Xcb for the rest of the program: http://xcb.freedesktop.org/opengl/

I see two possible solutions:

  1. Put a XLockDisplay/Mutex around XNextEvent and the GLX calls each; you don't have to lock for ordinary OpenGL, just the functions prefixed glX....

  2. Use Xcb to get runtime correct behaviour and follow the guide I linked above to make it work with OpenGL/GLX.


与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
OGeek|极客中国-欢迎来到极客的世界,一个免费开放的程序员编程交流平台!开放,进步,分享!让技术改变生活,让极客改变未来! Welcome to OGeek Q&A Community for programmer and developer-Open, Learning and Share
Click Here to Ask a Question

...