(NOTE: Dictionary where T is some ProtoContract / ProtoMembered class works fine. ) This issue only happened for me with type object.
I was trying to serialize a dictionary of Dictionary working.
typeof(object) doesn't work. Should it? Should I implement a string based work around?
In this scenario, object will only ever be a .net primitive.
[Test]
public void De_SerializeObjectDictionary2()
{
var d = new Dictionary<string, object>();
d.Add("abc", 12);
var ms = new MemoryStream();
var model = ProtoBuf.Meta.RuntimeTypeModel.Default;
//model.AutoAddMissingTypes = true;
//model.AutoCompile = true;
//model.InferTagFromNameDefault = true;
//model.Add(typeof (object), false);
//model.Add(typeof(Int32), true);
//model[typeof (object)].AddSubType(50, typeof (Int32));
model.Serialize(ms, d);
Serializer.Serialize<Dictionary<string,object>>(ms, d);
// <--- No serializer defined for type: System.Object
// or
//model.Add(typeof (object), false);
//Serializer.Serialize<Dictionary<string, object>>(ms, d);
//<-- Unexpected sub-type: System.Int32
ms.Position = 0;
var d2 = Serializer.Deserialize<Dictionary<string, object>>(ms);
}
I attempted to define these types ahead of time... but I think they're handled by default by protobuf-net
//model.Add(typeof (object), false);
//model[typeof (object)].AddSubType(50, typeof (Int32));
/*
//model.Add(typeof(int), false);
//model.Add(typeof(string), false);
//model.Add(typeof(short), false);
//model.Add(typeof(DateTime), false);
//model.Add(typeof(long), false);
//model.Add(typeof(bool), false);
//model.Add(typeof(int[]), false);
//model.Add(typeof(string[]), false);
//model.Add(typeof(short[]), false);
//model.Add(typeof(DateTime[]), false);
//model.Add(typeof(long[]), false);
//model.Add(typeof(bool[]), false);
//model.Add(typeof(int?), false);
//model.Add(typeof(short?), false);
//model.Add(typeof(DateTime?), false);
//model.Add(typeof(long?), false);
//model.Add(typeof(bool?), false);
//model.Add(typeof(int?[]), false);
//model.Add(typeof(short?[]), false);
//model.Add(typeof(DateTime?[]), false);
//model.Add(typeof(long?[]), false);
//model.Add(typeof(bool?[]), false);
//model.Add(typeof(byte[]), false);
//model.Add(typeof(byte), false);
See Question&Answers more detail:
os