In order to load a sound file, I have the following code in my application :
- (id) init:(NSString*)a_filename ext:(NSString*)a_ext
{
...
NSString *t_soundFilePath = [CFileLoader getPathForResource:filename WithExtension:ext];
NSURL *t_fileURL = [[[NSURL alloc] initFileURLWithPath: t_soundFilePath] autorelease];
player = [[AVAudioPlayer alloc] initWithContentsOfURL: t_fileURL error: nil];
[player prepareToPlay];
...
}
All the sounds that I load are in my bundle, so I would like to know if the method "initwithcontentsofurl" stream the sound file or if all the file is cached.
I have a lot of sprites in my app so I want to minimize memory space used for sounds.
thx for your help
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