I'm looking for a solution to make the SwiftUI views to be the same relative size for all sizes of iOS devices. I can't find anything with elegant solutions to this.
With UIKit, you can just use constraints with relation to the size of other views, and with SwiftUI I know you can use GeometryReader, but am I supposed to place every single view inside GeometryReader?
It seems like there should be a more elegant solution to this but I haven't found one in any tutorials or articles I've read, everyone just seems to use static size parameters.
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