No - at least not sensibly. async
is just a source code annotation to tell the C# compiler that you really want an asynchronous function/anonymous function.
You could fetch the MethodInfo
for the delegate and check whether it has an appropriate attribute applied to it. I personally wouldn't though - the need to know is a design smell. In particular, consider what would happen if you refactored most of the code out of the lambda expression into another method, then used:
Action a = () => CallMethodAsync();
At that point you don't have an async lambda, but the semantics would be the same. Why would you want any code using the delegate to behave differently?
EDIT: This code appears to work, but I would strongly recommend against it:
using System;
using System.Runtime.CompilerServices;
class Test
{
static void Main()
{
Console.WriteLine(IsThisAsync(() => {})); // False
Console.WriteLine(IsThisAsync(async () => {})); // True
}
static bool IsThisAsync(Action action)
{
return action.Method.IsDefined(typeof(AsyncStateMachineAttribute),
false);
}
}
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