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c# - What conditions cause NetworkStream.Write to block?

Will NetworkStream.Write block only until it places the data to be sent into the TCP send buffer, or will it block until the data is actually ACK'd by the receiving host?

Note: The socket is configured for blocking I/O.

Edit: Whoops, there's no such thing as TcpClient.Write of course! We all understood we were talking about TcpClient.GetStream().Write, which is actually NetworkStream.Write!

See Question&Answers more detail:os

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Unless .net is using something other than winsock, then according to the winsock reference:

The successful completion of a send function does not indicate that the data was successfully delivered and received to the recipient. This function only indicates the data was successfully sent.

If no buffer space is available within the transport system to hold the data to be transmitted, send will block unless the socket has been placed in nonblocking mode. On nonblocking stream oriented sockets, the number of bytes written can be between 1 and the requested length, depending on buffer availability on both the client and server computers.

Assuming that write is calling send underneath, then a strict interpretation of the winsock documentation would indicate that there is no gurantee that the data made it to the other end of the pipe when it returns.

Here is the link to the winsock docs I am quoting from: http://msdn.microsoft.com/en-us/library/windows/desktop/ms741416(v=VS.85).aspx


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