What you're seeing is normal for client-server communication. Data is sent in packets and the readyRead signal is informing your program that there is data available, but has no concept of what or how much data there is, so you have to handle this.
To read the data correctly, you will need a buffer, as mentioned by @ratchetfreak, to append the bytes as they're read from the stream. It is important that you know the format of the data being sent, in order to know when you have a complete message. I have previously used at least two methods to do this: -
1) Ensure that sent messages begin with the size, in bytes, of the message being sent. On receiving data, you start by reading the size and keep appending to your buffer until it totals the size to expect.
2) Send all data in a known format, such as JSON or XML, which can be checked for the end of the message. For example, in the case of JSON, all packets will begin with an opening brace '{' and end with a closing brace '}', so you could count braces and match up the data, or use QJsonDocument::fromRawData to verify that the data is complete.
Having used both of these methods, I recommend using the first; include the size of a message that is being sent.
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