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how are android security permissions checked at run-time?

This question has been asked before at How does Android enforce permissions?. While the discussions there are good, the question is still not fully answered.

In the development environment, exceptions are thrown when the app tries to do something that requires permissions not declared in AndroidManifest.xml. So how does the run-time system implement the run-time checking?

I guess it's most likely done in the core framework, which may or may not need support from native code. But I don't know what source code files in AOSP are relevant to this.

See Question&Answers more detail:os

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Android uses a lot of the standard Linux(-kernel?) mechanisms especially when it comes to hardware restrictions.

Every app gets assigned a new unique (Linux-)user id and whenever the app process is created the system creates it with that user id. The id will never change unless you remove the app. That means for accessing the lower system levels your app will appear as a certain user and every (Linux-)permission system that works with users will also apply to your app.

If you request WRITE_EXTERNAL_STORAGE in the manifest your app will also become member of the (Linux-)group (called sdcard_rw) that has permissions to write to that storage. Permissions on the filesystem are enforced to only allow writing to the system user (=owner) and the sdcard_rw group, anyone else (=other) may only read. See also Is Google blocking apps writing to SD cards

By doing that Android has to do pretty much nothing except for setting the correct UID/GIDs of the processes it spawns once the app starts and the rest is handled at lower levels. Apps that are not member of a certain group simply don't get access to certain hardware.

List of permission <> group mappings: platform.xml

There are also some (Android software) restrictions that are based on either the signature of your app and / or simply by looking up the permissions your app requested: e.g. ContextImpl#checkPermission() - but those permissions have to be checked at every entrypoint to code that allows restricted actions.

From time to time people discover ways to e.g. turn on GPS programmatically because a check like that is missing somewhere.


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