It is possible to use JSON serialization to enable transferring these objects/entities.
Assume the following class is the type of which object instances will be sent to/received from an Azure Service Bus queue:
public class Customer{ public string Name { get; set; } public string Email { get; set; } }
--- Send ---
Find below a sample code (.NET Core 2.0 Console Application) to send a customer object instance:
QueueClient queueClient = new QueueClient(connectionString, queueName);
string messageBody = JsonConvert.SerializeObject(obj);
Message message = new Message(Encoding.UTF8.GetBytes(messageBody))
{
SessionId = sessionId
};
await queueClient.SendAsync(message);
--- Receive ---
Find below an Azure Function (Service Bus Queue Trigger/.NET Standard 2.0) sample code to receive the message and deserialize it:
[FunctionName("ServiceBusQueueFunction")]
public static void Run([ServiceBusTrigger("taskqueue", Connection = "ServiceBusConnectionString")] Message message, TraceWriter log)
{
Customer customer = JsonConvert.DeserializeObject<Customer>(Encoding.UTF8.GetString(message.Body));
}
The following NuGet packages were used/tested for the samples above:
- Microsoft.Azure.ServiceBus (version 3.0.2).
- Newtonsoft.Json (version 11.0.2).
Consider Reading: Find below the performance tips article for the JSON.NET:
https://www.newtonsoft.com/json/help/html/Performance.htm
Design rationale: Built in POCO serialization support was removed in the latest Microsoft.Azure.ServiceBus. This was because "while this hidden serialization magic is convenient, applications should take explicit control of object serialization and turn their object graphs into streams before including them into a message, and do the reverse on the receiver side. This yields interoperable results."
https://docs.microsoft.com/en-us/azure/service-bus-messaging/service-bus-messages-payloads
与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…