performing autocorrelation simply means you take the cross-correlation of one vector with itself. There is nothing fancy about it.
so in your case, do:
vDSP_conv(x, 1, x, 1, result, 1, 2*len_X-1, len_X);
check a sample code for more details: (which does a convolution)
http://disanji.net/iOS_Doc/#documentation/Performance/Conceptual/vDSP_Programming_Guide/SampleCode/SampleCode.html
EDIT: This borders on ridiculous, but you need to offset the x value by a specific number of zeros, which is just crazy.
the following is a working code, just set filter to the value of x you desire, and it will put the rest in the correct position:
float *signal, *filter, *result;
int32_t signalStride, filterStride, resultStride;
uint32_t lenSignal, filterLength, resultLength;
uint32_t i;
filterLength = 5;
resultLength = filterLength*2 -1;
lenSignal = ((filterLength + 3) & 0xFFFFFFFC) + resultLength;
signalStride = filterStride = resultStride = 1;
printf("
Convolution ( resultLength = %d, "
"filterLength = %d )
", resultLength, filterLength);
/* Allocate memory for the input operands and check its availability. */
signal = (float *) malloc(lenSignal * sizeof(float));
filter = (float *) malloc(filterLength * sizeof(float));
result = (float *) malloc(resultLength * sizeof(float));
for (i = 0; i < filterLength; i++)
filter[i] = (float)(i+1);
for (i = 0; i < resultLength; i++)
if (i >=resultLength- filterLength)
signal[i] = filter[i - filterLength+1];
/* Correlation. */
vDSP_conv(signal, signalStride, filter, filterStride,
result, resultStride, resultLength, filterLength);
printf("signal: ");
for (i = 0; i < lenSignal; i++)
printf("%2.1f ", signal[i]);
printf("
filter: ");
for (i = 0; i < filterLength; i++)
printf("%2.1f ", filter[i]);
printf("
result: ");
for (i = 0; i < resultLength; i++)
printf("%2.1f ", result[i]);
/* Free allocated memory. */
free(signal);
free(filter);
free(result);
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