There are some forks of the main code that provide this sort of information (retrieving ready, reserved, and buried jobs in a tube), but its not in the main trunk version. This is because of the problems that it can bring - such as on a huge implementation it would have to return a potentially vast amount of data and block the server from doing any other work in the meantime.
Ultimately, BeanstalkD is a queue - not an array, and not designed to allow access to every item within it - it returns the next item to work on.
Thinking of the problem from another direction may be useful - such as asking why you need the information about the contents of the queue, and possibly assembling the data you would need as items are being added, by your own code.
与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…