I'm having lag issues when I'm recording audio+video by using AVCaptureVideoDataOutput and AVCaptureAudioDataOutput. Sometimes the video blocks for a few milliseconds, sometimes the audio is not in sync with the video.
I inserted some logs and observed that first I get a lot of video buffers in captureOutput callback, and after some time I get the audio buffers(sometimes I don't receive the audio buffers at all, and the resulting video is without sound). If I comment the code that handles the video buffers, I get the audio buffers without problems.
This is the code I'm using:
-(void)initMovieOutput:(AVCaptureSession *)captureSessionLocal
{
AVCaptureVideoDataOutput *dataOutput = [[AVCaptureVideoDataOutput alloc] init];
self._videoOutput = dataOutput;
[dataOutput release];
self._videoOutput.alwaysDiscardsLateVideoFrames = NO;
self._videoOutput.videoSettings = [NSDictionary dictionaryWithObject: [NSNumber numberWithInt:kCVPixelFormatType_420YpCbCr8BiPlanarVideoRange]
forKey:(id)kCVPixelBufferPixelFormatTypeKey
];
AVCaptureAudioDataOutput *audioOutput = [[AVCaptureAudioDataOutput alloc] init];
self._audioOutput = audioOutput;
[audioOutput release];
[captureSessionLocal addOutput:self._videoOutput];
[captureSessionLocal addOutput:self._audioOutput];
// Setup the queue
dispatch_queue_t queue = dispatch_queue_create("MyQueue", NULL);
[self._videoOutput setSampleBufferDelegate:self queue:queue];
[self._audioOutput setSampleBufferDelegate:self queue:queue];
dispatch_release(queue);
}
Here I set up the writer:
-(BOOL) setupWriter:(NSURL *)videoURL session:(AVCaptureSession *)captureSessionLocal
{
NSError *error = nil;
self._videoWriter = [[AVAssetWriter alloc] initWithURL:videoURL fileType:AVFileTypeQuickTimeMovie
error:&error];
NSParameterAssert(self._videoWriter);
// Add video input
NSDictionary *videoSettings = [NSDictionary dictionaryWithObjectsAndKeys:
AVVideoCodecH264, AVVideoCodecKey,
[NSNumber numberWithInt:640], AVVideoWidthKey,
[NSNumber numberWithInt:480], AVVideoHeightKey,
nil];
self._videoWriterInput = [AVAssetWriterInput assetWriterInputWithMediaType:AVMediaTypeVideo
outputSettings:videoSettings];
NSParameterAssert(self._videoWriterInput);
self._videoWriterInput.expectsMediaDataInRealTime = YES;
self._videoWriterInput.transform = [self returnOrientation];
// Add the audio input
AudioChannelLayout acl;
bzero( &acl, sizeof(acl));
acl.mChannelLayoutTag = kAudioChannelLayoutTag_Mono;
NSDictionary* audioOutputSettings = nil;
// Both type of audio inputs causes output video file to be corrupted.
// should work on any device requires more space
audioOutputSettings = [ NSDictionary dictionaryWithObjectsAndKeys:
[ NSNumber numberWithInt: kAudioFormatAppleLossless ], AVFormatIDKey,
[ NSNumber numberWithInt: 16 ], AVEncoderBitDepthHintKey,
[ NSNumber numberWithFloat: 44100.0 ], AVSampleRateKey,
[ NSNumber numberWithInt: 1 ], AVNumberOfChannelsKey,
[ NSData dataWithBytes: &acl length: sizeof( acl ) ], AVChannelLayoutKey,
nil ];
self._audioWriterInput = [AVAssetWriterInput
assetWriterInputWithMediaType: AVMediaTypeAudio
outputSettings: audioOutputSettings ];
self._audioWriterInput.expectsMediaDataInRealTime = YES;
// add input
[self._videoWriter addInput:_videoWriterInput];
[self._videoWriter addInput:_audioWriterInput];
return YES;
}
And here is the callback:
- (void)captureOutput:(AVCaptureOutput *)captureOutput
didOutputSampleBuffer:(CMSampleBufferRef)sampleBuffer
fromConnection:(AVCaptureConnection *)connection
{
if( !CMSampleBufferDataIsReady(sampleBuffer) )
{
NSLog( @"sample buffer is not ready. Skipping sample" );
return;
}
if( _videoWriter.status != AVAssetWriterStatusCompleted )
{
if( _videoWriter.status != AVAssetWriterStatusWriting )
{
CMTime lastSampleTime = CMSampleBufferGetPresentationTimeStamp(sampleBuffer);
[_videoWriter startWriting];
[_videoWriter startSessionAtSourceTime:lastSampleTime];
}
if( captureOutput == _videoOutput )
{
if( [self._videoWriterInput isReadyForMoreMediaData] )
{
[self newVideoSample:sampleBuffer];
}
}
else if( captureOutput == _audioOutput )
{
if( [self._audioWriterInput isReadyForMoreMediaData] )
{
[self newAudioSample:sampleBuffer];
}
}
}
}
-(void) newAudioSample:(CMSampleBufferRef)sampleBuffer
{
if( _videoWriter.status > AVAssetWriterStatusWriting )
{
[self NSLogPrint:[NSString stringWithFormat:@"Audio:Warning: writer status is %d", _videoWriter.status]];
if( _videoWriter.status == AVAssetWriterStatusFailed )
[self NSLogPrint:[NSString stringWithFormat:@"Audio:Error: %@", _videoWriter.error]];
return;
}
if( ![_audioWriterInput appendSampleBuffer:sampleBuffer] )
[self NSLogPrint:[NSString stringWithFormat:@"Unable to write to audio input"]];
}
-(void) newVideoSample:(CMSampleBufferRef)sampleBuffer
{
if( _videoWriter.status > AVAssetWriterStatusWriting )
{
[self NSLogPrint:[NSString stringWithFormat:@"Video:Warning: writer status is %d", _videoWriter.status]];
if( _videoWriter.status == AVAssetWriterStatusFailed )
[self NSLogPrint:[NSString stringWithFormat:@"Video:Error: %@", _videoWriter.error]];
return;
}
if( ![_videoWriterInput appendSampleBuffer:sampleBuffer] )
[self NSLogPrint:[NSString stringWithFormat:@"Unable to write to video input"]];
}
Is there something wrong in my code, why does the video lag?
(I'm testing it on a Iphone 4 ios 4.2.1)
See Question&Answers more detail:
os