In case you want to pass an object through an event you should create a custom event. The code should be something like this.
public class MyEvent extends Event
{
public static const GOT_RESULT:String = "gotResult";
// this is the object you want to pass through your event.
public var result:Object;
public function MyEvent(type:String, result:Object, bubbles:Boolean=false, cancelable:Boolean=false)
{
super(type, bubbles, cancelable);
this.result = result;
}
// always create a clone() method for events in case you want to redispatch them.
public override function clone():Event
{
return new MyEvent(type, result, bubbles, cancelable);
}
}
Then you can use the code above like this:
dispatchEvent(new MyEvent(MyEvent.GOT_RESULT, result));
And you listen for this event where necessary.
addEventListener(MyEvent.GOT_RESULT, myEventHandler);
// more code to follow here...
protected function myEventHandler(event:MyEvent):void
{
var myResult:Object = event.result; // this is how you use the event's property.
}
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