This creates a NodeJS module with a single function named exec()
to execute batch scripts.
var exec = require('child_process').exec,
path = require('path'),
os = require('os');
fs = require('fs');
// HACK: to make our calls to exec() testable,
// support using a mock shell instead of a real shell
var shell = process.env.SHELL || 'sh';
// support for Win32 outside Cygwin
if (os.platform() === 'win32' && process.env.SHELL === undefined) {
shell = process.env.COMSPEC || 'cmd.exe';
}
// Merges the current environment variables and custom params for the environment used by child_process.exec()
function createEnv(params) {
var env = {};
var item;
for (item in process.env) {
env[item] = process.env[item];
}
for(item in params) {
env[item] = params[item];
}
return env;
}
// scriptFile must be a full path to a shell script
exports.exec = function (scriptFile, workingDirectory, environment, callback) {
var cmd;
if (!workingDirectory) {
callback(new Error('workingDirectory cannot be null'), null, null);
}
if (!fs.existsSync(workingDirectory)) {
callback(new Error('workingDirectory path not found - "' + workingDirectory + '"'), null, null);
}
if (scriptFile === null) {
callback(new Error('scriptFile cannot be null'), null, null);
}
if (!fs.existsSync(scriptFile)) {
callback(new Error('scriptFile file not found - "' + scriptFile + '"'), null, null);
}
// transform windows backslashes to forward slashes for use in cygwin on windows
if (path.sep === '\') {
scriptFile = scriptFile.replace(/\/g, '/');
}
// TODO: consider building the command line using a shell with the -c argument to run a command and exit
cmd = '"' + shell + '" "' + scriptFile + '"';
// execute script within given project workspace
exec(cmd,
{
cwd: workingDirectory,
env: createEnv(environment)
},
function (error, stdout, stderr) {
// TODO any optional processing before invoking the callback
callback(error, stdout, stderr);
}
);
};
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