Currently, I'm working on an R shiny application where I want to visualize data with D3js. Because I'm a newbie in D3, I worked through a tutorial where I created a barplot. Unfortunately, while I'm able to draw the axis for x and y, I can't make the plot work so that my data is displayed. Here is my code (I'm only sending my .js file, because my data can't even be displayed in the preview window of my R Studio):
Histogram_Beispiel.js
// !preview r2d3 data=readr::read_tsv("Beispiel.tsv"), d3_version = "5", container = "div"
//r2d3: https://rstudio.github.io/r2d3, d3_version=3
// d3.tip
// Returns a tip
/* !preview r2d3 data=readr::read_tsv("Beispiel.tsv"), d3_version = "3", container = "div"*/
/* !preview r2d3 data=readr::read_tsv("Histogram_Data_Barplot.tsv"), d3_version = "3", container = "div" */
d3.tip = function() {
var direction = d3TipDirection,
offset = d3TipOffset,
html = d3TipHTML,
rootElement = document.body,
node = initNode(),
svg = null,
point = null,
target = null;
function tip(vis) {
svg = getSVGNode(vis);
if (!svg) return;
point = svg.createSVGPoint();
rootElement.appendChild(node);
}
// Public - show the tooltip on the screen
//
// Returns a tip
tip.show = function() {
var args = Array.prototype.slice.call(arguments);
if (args[args.length - 1] instanceof SVGElement) target = args.pop();
var content = html.apply(this, args),
poffset = offset.apply(this, args),
dir = direction.apply(this, args),
nodel = getNodeEl(),
i = directions.length,
coords,
scrollTop = document.documentElement.scrollTop ||
rootElement.scrollTop,
scrollLeft = document.documentElement.scrollLeft ||
rootElement.scrollLeft;
nodel.html(content)
.style('opacity', 1).style('pointer-events', 'all');
while (i--) nodel.classed(directions[i], false);
coords = directionCallbacks.get(dir).apply(this);
nodel.classed(dir, true)
.style('top', (coords.top + poffset[0]) + scrollTop + 'px')
.style('left', (coords.left + poffset[1]) + scrollLeft + 'px');
return tip;
};
// Public - hide the tooltip
//
// Returns a tip
tip.hide = function() {
var nodel = getNodeEl();
nodel.style('opacity', 0).style('pointer-events', 'none');
return tip;
};
// Public: Proxy attr calls to the d3 tip container.
// Sets or gets attribute value.
//
// n - name of the attribute
// v - value of the attribute
//
// Returns tip or attribute value
// eslint-disable-next-line no-unused-vars
tip.attr = function(n, v) {
if (arguments.length < 2 && typeof n === 'string') {
return getNodeEl().attr(n);
}
var args = Array.prototype.slice.call(arguments);
d3.selection.prototype.attr.apply(getNodeEl(), args);
return tip;
};
// Public: Proxy style calls to the d3 tip container.
// Sets or gets a style value.
//
// n - name of the property
// v - value of the property
//
// Returns tip or style property value
// eslint-disable-next-line no-unused-vars
tip.style = function(n, v) {
if (arguments.length < 2 && typeof n === 'string') {
return getNodeEl().style(n);
}
var args = Array.prototype.slice.call(arguments);
selection.prototype.style.apply(getNodeEl(), args);
return tip;
};
// Public: Set or get the direction of the tooltip
//
// v - One of n(north), s(south), e(east), or w(west), nw(northwest),
// sw(southwest), ne(northeast) or se(southeast)
//
// Returns tip or direction
tip.direction = function(v) {
if (!arguments.length) return direction;
direction = v == null ? v : functor(v)
return tip;
};
// Public: Sets or gets the offset of the tip
//
// v - Array of [x, y] offset
//
// Returns offset or
tip.offset = function(v) {
if (!arguments.length) return offset;
offset = v == null ? v : functor(v)
return tip;
};
// Public: sets or gets the html value of the tooltip
//
// v - String value of the tip
//
// Returns html value or tip
tip.html = function(v) {
if (!arguments.length) return html;
html = v == null ? v : functor(v)
return tip;
};
// Public: sets or gets the root element anchor of the tooltip
//
// v - root element of the tooltip
//
// Returns root node of tip
tip.rootElement = function(v) {
if (!arguments.length) return rootElement;
rootElement = v == null ? v : functor(v)
return tip;
};
// Public: destroys the tooltip and removes it from the DOM
//
// Returns a tip
tip.destroy = function() {
if (node) {
getNodeEl().remove()
node = null;
}
return tip;
};
function d3TipDirection() { return 'n' }
function d3TipOffset() { return [0, 0] }
function d3TipHTML() { return ' ' }
var directionCallbacks = d3.map({
n: directionNorth,
s: directionSouth,
e: directionEast,
w: directionWest,
nw: directionNorthWest,
ne: directionNorthEast,
sw: directionSouthWest,
se: directionSouthEast
}),
directions = directionCallbacks.keys();
function directionNorth() {
var bbox = getScreenBBox(this);
return {
top: bbox.n.y - node.offsetHeight,
left: bbox.n.x - node.offsetWidth / 2
};
}
function directionSouth() {
var bbox = getScreenBBox(this);
return {
top: bbox.s.y,
left: bbox.s.x - node.offsetWidth / 2
};
}
function directionEast() {
var bbox = getScreenBBox(this);
return {
top: bbox.e.y - node.offsetHeight / 2,
left: bbox.e.x
};
}
function directionWest() {
var bbox = getScreenBBox(this);
return {
top: bbox.w.y - node.offsetHeight / 2,
left: bbox.w.x - node.offsetWidth
};
}
function directionNorthWest() {
var bbox = getScreenBBox(this);
return {
top: bbox.nw.y - node.offsetHeight,
left: bbox.nw.x - node.offsetWidth
}
}
function directionNorthEast() {
var bbox = getScreenBBox(this)
return {
top: bbox.ne.y - node.offsetHeight,
left: bbox.ne.x
}
}
function directionSouthWest() {
var bbox = getScreenBBox(this)
return {
top: bbox.sw.y,
left: bbox.sw.x - node.offsetWidth
}
}
function directionSouthEast() {
var bbox = getScreenBBox(this)
return {
top: bbox.se.y,
left: bbox.se.x
}
}
function initNode() {
var div = d3.select(document.createElement('div'))
div
.style('position', 'absolute')
.style('top', 0)
.style('opacity', 0)
.style('pointer-events', 'none')
.style('box-sizing', 'border-box')
return div.node()
}
function getSVGNode(element) {
var svgNode = element.node()
if (!svgNode) return null
if (svgNode.tagName.toLowerCase() === 'svg') return svgNode
return svgNode.ownerSVGElement
}
function getNodeEl() {
if (node == null) {
node = initNode()
// re-add node to DOM
rootElement.appendChild(node)
}
return d3.select(node)
}
// Private - gets the screen coordinates of a shape
//
// Given a shape on the screen, will return an SVGPoint for the directions
// n(north), s(south), e(east), w(west), ne(northeast), se(southeast),
// nw(northwest), sw(southwest).
//
// +-+-+
// | |
// + +
// | |
// +-+-+
//
// Returns an Object {n, s, e, w, nw, sw, ne, se}
function getScreenBBox(targetShape) {
var targetel = target || targetShape
while (targetel.getScreenCTM == null && targetel.parentNode != null) {
targetel = targetel.parentNode
}
var bbox = {},
matrix = targetel.getScreenCTM(),
tbbox = targetel.getBBox(),
width = tbbox.width,
height = tbbox.height,
x = tbbox.x,
y = tbbox.y
point.x = x
point.y = y
bbox.nw = point.matrixTransform(matrix)
point.x += width
bbox.ne = point.matrixTransform(matrix)
point.y += height
bbox.se = point.matrixTransform(matrix)
point.x -= width
bbox.sw = point.matrixTransform(matrix)
point.y -= height / 2
bbox.w = point.matrixTransform(matrix)
point.x += width
bbox.e = point.matrixTransform(matrix)
point.x -= width / 2
point.y -= height / 2
bbox.n = point.matrixTransform(matrix)
point.y += height
bbox.s = point.matrixTransform(matrix)
return bbox
}
// Private - replace D3JS 3.X d3.functor() function
function functor(v) {
return typeof v === 'function' ? v : function() {
return v
}
}
return tip
}
//d3----------------------------------
var margin = {top: 40, right: 20, bottom: 30, left: 40},
/// width and height will be generated by R automatically. Removed parts: Numbers after width = xxx and height = xxx.
width = width - margin.left - margin.right,
height = height - margin.top - margin.bottom;
var formatPercent = d3.format("");
var x = d3.scaleBand()
.rangeRound([0, width])
.padding(.1);
var y = d3.scaleLinear()
.rangeRound([height, 0]);
var xAxis = d3.axisBottom()
.scale(x);
var yAxis = d3.axisLeft()
.scale(y)
// .tickFormat(formatPercent);
var tip = d3.tip()
.attr('class', 'd3-tip')
.offset([-10, 0])
.html(function(d) {
return "<strong>SubCluster:</strong> <span style='color:red'>" + d.SubCluster + "</span>";
})
//R already created a SVG element. So we do not need to create it again. Removing the following part:
//d3.select("body")
var svg = div.append("svg")
.attr("width", width + margin.left + margin.right)
.attr("height", height + margin.top + margin.bottom)
.append("g")
.attr("transform", "translate(" + margin.left + "," + margin.top + ")");
svg.call(tip);
// To make the data input dynamically, we would do this: Create .tsv file (only in this example)
// Then change the header to read this specific .tsv file
// r2d3.onRender = To read the data into r2d3.
r2d3.onRender(function(data, s, w, h, options) {
x.domain(data.map(function(d) { return d.DimensionName; }));
y.domain([0, d3.max(data, function(d) { return d.Amount;})]);
//d3.count(data, d => d.amount);
svg.append("g")
.attr("class", "x axis")
.attr("transform", "translate(0," + height + ")")
.call(xAxis);
svg.append("g")
.attr("class", "y axis")
.call(yAxis)
.append("text")
.attr("transform", "rotate(-90)")
.attr("y", 6)
.attr("dy", ".71em")
.style("text-anchor", "end")
.text("Occurence");
svg.selectAll(".bar")
.data(data)
.enter().append("rect")
.attr("class", "bar")
.attr("x", function(d) { return x(d.DimensionName); })
.attr("width", x.range())
.attr("y", function(d) { return y(d.Amount); })
.attr("height", function(d) { return height - y