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ios - How to teach Xcode to include all header files in output of static library project?

I followed a tutorial to create a static library project. Then I dragged in my classes and added them to the target.

When I build & run, it creates a libUtils.a file. Upon reveal in Finder the include folder only contains the header file for the first class that Xcode created automatically when I created the project. All other header files are missing.

I double-checked: All the added class files are part of the project and the inspector shows a target membership checkmark for the target project.

Is this a bug in Xcode or must I register all files I create additionally somewhere else?

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Xcode automatically adds a build phase to copy the headers to the product directory. You can add new header files to this build phase:

enter image description here

Update:

You can also use "Copy Headers" build phase instead:

Editor menu > Add Build Phase > Add Copy Headers Build Phase.

And the header files will be added automatically to one of the categories when you add them to the project:

enter image description here

More info about this build phase and the three categories from iOS Developer Library.


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