The best option is to just open the original file for reading, the destination file for writing and then loop copying it block by block. In pseudocode :
f1 = open(filename1);
f2 = open(filename2, "w");
while( !f1.eof() ) {
buffer = f1.read(buffersize);
err = f2.write(buffer, buffersize);
if err != NO_ERROR_CODE
break;
}
f1.close(); f2.close();
[Edit by Asker] Ok, this is how it looks in C# (it's slow but it seems to work Ok, and it gives progress):
using System;
using System.Collections.Generic;
using System.IO;
using System.Text;
namespace LoopCopy
{
class Program
{
static void Main(string[] args)
{
if (args.Length != 2)
{
Console.WriteLine(
"Usage: LoopCopy.exe SourceFile DestFile");
return;
}
string srcName = args[0];
string destName = args[1];
FileInfo sourceFile = new FileInfo(srcName);
if (!sourceFile.Exists)
{
Console.WriteLine("Source file {0} does not exist",
srcName);
return;
}
long fileLen = sourceFile.Length;
FileInfo destFile = new FileInfo(destName);
if (destFile.Exists)
{
Console.WriteLine("Destination file {0} already exists",
destName);
return;
}
int buflen = 1024;
byte[] buf = new byte[buflen];
long totalBytesRead = 0;
double pctDone = 0;
string msg = "";
int numReads = 0;
Console.Write("Progress: ");
using (FileStream sourceStream =
new FileStream(srcName, FileMode.Open))
{
using (FileStream destStream =
new FileStream(destName, FileMode.CreateNew))
{
while (true)
{
numReads++;
int bytesRead = sourceStream.Read(buf, 0, buflen);
if (bytesRead == 0) break;
destStream.Write(buf, 0, bytesRead);
totalBytesRead += bytesRead;
if (numReads % 10 == 0)
{
for (int i = 0; i < msg.Length; i++)
{
Console.Write(" ");
}
pctDone = (double)
((double)totalBytesRead / (double)fileLen);
msg = string.Format("{0}%",
(int)(pctDone * 100));
Console.Write(msg);
}
if (bytesRead < buflen) break;
}
}
}
for (int i = 0; i < msg.Length; i++)
{
Console.Write(" ");
}
Console.WriteLine("100%");
Console.WriteLine("Done");
}
}
}
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