Welcome to OGeek Q&A Community for programmer and developer-Open, Learning and Share
Welcome To Ask or Share your Answers For Others

Categories

0 votes
507 views
in Technique[技术] by (71.8m points)

graphics - iOS Graphical Issue

so I am creating a side scrolling shooter game but am having an issue with some of the graphics occasionally. I'm running into this mysterious line that appears. As you can see on the image below it appears on some but not all the sprites. How can I go about fixing this? Is this mine or the artists mistake?

I am developing with Cocos2d and using a CCSpriteBatchNode and my sprite sheet is a .png, not sure if the information is relevant just thought I'd leave as much info possible.

Any ideas???

White Line Graphic Issue?

See Question&Answers more detail:os

与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
Welcome To Ask or Share your Answers For Others

1 Reply

0 votes
by (71.8m points)

I also observed the same thing in one of my cocos2D games. I fixed this problem by doing 2 things.

One:
In ccConfig.h define this

#ifndef CC_FIX_ARTIFACTS_BY_STRECHING_TEXEL
#define CC_FIX_ARTIFACTS_BY_STRECHING_TEXEL 1
#endif

Second:

Check your spriteSheet, use 2 pixel gap in sprite Spacing.(I used Zwoptex) there's an option.

I believe first one should surely solve your problem.. Happy Coding.


与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
OGeek|极客中国-欢迎来到极客的世界,一个免费开放的程序员编程交流平台!开放,进步,分享!让技术改变生活,让极客改变未来! Welcome to OGeek Q&A Community for programmer and developer-Open, Learning and Share
Click Here to Ask a Question

1.4m articles

1.4m replys

5 comments

57.0k users

...