Previous answers are wrong
cause
UIColor.black.isEqual(UIColor(red: 0, green: 0, blue: 0, alpha: 1))
returns false
add this code to your project (Swift 4)
extension UIColor {
static func == (l: UIColor, r: UIColor) -> Bool {
var r1: CGFloat = 0
var g1: CGFloat = 0
var b1: CGFloat = 0
var a1: CGFloat = 0
l.getRed(&r1, green: &g1, blue: &b1, alpha: &a1)
var r2: CGFloat = 0
var g2: CGFloat = 0
var b2: CGFloat = 0
var a2: CGFloat = 0
r.getRed(&r2, green: &g2, blue: &b2, alpha: &a2)
return r1 == r2 && g1 == g2 && b1 == b2 && a1 == a2
}
}
func == (l: UIColor?, r: UIColor?) -> Bool {
let l = l ?? .clear
let r = r ?? .clear
return l == r
}
so now
UIColor.black == UIColor(red: 0, green: 0, blue: 0, alpha: 1)
returns true
and for you:
if sender.backgroundColor == .red {
sender.backgroundColor = .white
} else {
sender.backgroundColor = .red
}
now your code looks pretty :)
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