I've embedded Lua into my C application, and am trying to figure out why a table created in my C code via:
lua_createtable(L, 0, numObjects);
and returned to Lua, will produce a result of zero when I call the following:
print("Num entries", table.getn(data))
(Where "data" is the table created by lua_createtable above)
There's clearly data in the table, as I can walk over each entry (string : userdata) pair via:
for key, val in pairs(data) do
...
end
But why does table.getn(data) return zero? Do I need to insert something into the meta of the table when I create it with lua_createtable? I've been looking at examples of lua_createtable use, and I haven't seen this done anywhere....
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