Isn't this a simpler as well as safe (and hence better) way to implement a singleton instead of doing double-checked locking mambo-jambo? Any drawbacks of this approach?
public class Singleton
{
private static Singleton _instance;
private Singleton() { Console.WriteLine("Instance created"); }
public static Singleton Instance
{
get
{
if (_instance == null)
{
Interlocked.CompareExchange(ref _instance, new Singleton(), null);
}
return _instance;
}
}
public void DoStuff() { }
}
EDIT: the test for thread-safety failed, can anyone explain why? How come Interlocked.CompareExchange isn't truly atomic?
public class Program
{
static void Main(string[] args)
{
Parallel.For(0, 1000000, delegate(int i) { Singleton.Instance.DoStuff(); });
}
}
Result (4 cores, 4 logical processors)
Instance created
Instance created
Instance created
Instance created
Instance created
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