Welcome to OGeek Q&A Community for programmer and developer-Open, Learning and Share
Welcome To Ask or Share your Answers For Others

Categories

0 votes
720 views
in Technique[技术] by (71.8m points)

serialization - Serializing C++ objects

I would like to implement a Serialization Class which takes in an object and converts it into a binary stream and stored in a file. Later, the object should be reconstructed from a file.

Though this functionality is provided by BinaryFormatter in C#, I would like to design my own Serialization class from scratch.

Can someone point to some resources ?

Thanks in advance

See Question&Answers more detail:os

与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
Welcome To Ask or Share your Answers For Others

1 Reply

0 votes
by (71.8m points)

I would like to give you a negative answer. It is less useful but it still may be.

I have been using boost serialization for several years and it was one of the greatest strategic mistakes of my company. It produces very large output, it is very slow, it propagates a whole bunch of dependencies making everything impossibly slow to compile, and then it is hard to get out because you have existing serialized formats. Further, it behaves differently on different compilers, thus upgrade from VS2005 to 2010 actually caused us to write a compatibility layer, which is also hard coz the code is very hard to understand.


与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…
OGeek|极客中国-欢迎来到极客的世界,一个免费开放的程序员编程交流平台!开放,进步,分享!让技术改变生活,让极客改变未来! Welcome to OGeek Q&A Community for programmer and developer-Open, Learning and Share
Click Here to Ask a Question

...