I've written a switch statement, and created a default which would simply say the user picked a bad option and repeat the input. I wanted to make sure that if there was an issue, it would clear the buffer first, so I used cin.sync(), but entering an 'a' for the input still caused an infinite loop. I added cin.clear() to clear the flags which gave me working code ... but my confusion is why it worked. Does cin.sync() not work if there is a fail flag?
the statement follows, truncated for brevity:
while(exitAllow == false)
{
cout<<"Your options are:
";
cout<<"1: Display Inventory
";
/*truncated*/
cout<<"5: Exit
";
cout<<"What would you like to do? ";
cin.clear(); //HERE IS MY CONFUSION//
cin.sync();
cin>>action;
switch(action)
{
case 1:
/*truncated*/
case 5:
exitAllow = true;
break;
default:
cout<<"
invalid entry!
";
break;
}
}
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