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c# - Rendering from memory using DirectShow

I'm very new to DirectShow and I'm looking for a way to render a video which is already loaded into the memory using DirectShow.NET. How can I do that? I'd be thankful even if you give me a highlight of the path.

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There is no standard component to play from memory data, however Async Filter Sample from Windows SDK implements exactly this.

The application reads the file into memory at the specified rate and plays the file.

Note that the filter requires, however, expects some C++ development from you.

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