This is what I eventually came up with. There is not much documentation around Windows.Web.Http.HttpClient
and a lot of the examples online use old mechanisms like ReadAllBytesAsync which are not available with this HttpClient.
I should note that this question from MSDN helped me out a lot, so thanks to that person. As the comment over there states, this guy must be the only person in the world who knows about Windows.Web.Http
!
using System;
using System.Diagnostics;
using System.IO;
using System.Net;
using System.Threading.Tasks;
using System.Windows.Media.Imaging;
using Windows.Storage.Streams;
using Windows.Web.Http;
public class ImageLoader
{
public async static Task<BitmapImage> LoadImage(Uri uri)
{
BitmapImage bitmapImage = new BitmapImage();
try
{
using (HttpClient client = new HttpClient())
{
using (var response = await client.GetAsync(uri))
{
response.EnsureSuccessStatusCode();
using (IInputStream inputStream = await response.Content.ReadAsInputStreamAsync())
{
bitmapImage.SetSource(inputStream.AsStreamForRead());
}
}
}
return bitmapImage;
}
catch (Exception ex)
{
Debug.WriteLine("Failed to load the image: {0}", ex.Message);
}
return null;
}
}
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