The MouseBinding
does not support mouse up actions, only mouse down actions, so you simply cannot do what you want to do using a MouseBinding
. The simplest alternative is a code-behind event handler for the MouseRightButtonUp
event on the same element you would have added the MouseBinding
as an InputBinding
to. But I suspect you are avoiding the event handler approach for your own reasons, but you should clarify if that is your intention.
The remaining option available to use is some form of attached behavior. There are many ways to do this but I'll use the fairly standard System.Windows.Interactivity
from Blend behaviors. All you have to do is attach an event trigger for right mouse button up and invoke the close command. Everything you need to do this is in the SDK but unfortunately the feature to invoke a command called InvokeCommandAction
doesn't properly support routed commands so I've written an alternative called ExecuteCommand
.
Here is some sample markup:
<Grid Background="White">
<Grid.CommandBindings>
<CommandBinding Command="Close" Executed="CommandBinding_Executed"/>
</Grid.CommandBindings>
<!--<Grid.InputBindings>
<MouseBinding Command="Close" MouseAction="RightClick"/>
</Grid.InputBindings>-->
<i:Interaction.Triggers>
<i:EventTrigger EventName="MouseRightButtonUp">
<utils:ExecuteCommand Command="Close"/>
</i:EventTrigger>
</i:Interaction.Triggers>
<StackPanel>
<TextBox Text="Some Text"/>
</StackPanel>
</Grid>
Your old method is commented out and the new method is below it.
Here is the code-behind just to hook up the routed command:
private void CommandBinding_Executed(object sender, ExecutedRoutedEventArgs e)
{
Close();
}
Finally, here is the implementation of ExecuteCommand
:
public class ExecuteCommand : TriggerAction<DependencyObject>
{
public ICommand Command
{
get { return (ICommand)GetValue(CommandProperty); }
set { SetValue(CommandProperty, value); }
}
public static readonly DependencyProperty CommandProperty =
DependencyProperty.Register("Command", typeof(ICommand), typeof(ExecuteCommand), null);
public object CommandParameter
{
get { return (object)GetValue(CommandParameterProperty); }
set { SetValue(CommandParameterProperty, value); }
}
public static readonly DependencyProperty CommandParameterProperty =
DependencyProperty.Register("CommandParameter", typeof(object), typeof(ExecuteCommand), null);
public UIElement CommandTarget
{
get { return (UIElement)GetValue(CommandTargetProperty); }
set { SetValue(CommandTargetProperty, value); }
}
public static readonly DependencyProperty CommandTargetProperty =
DependencyProperty.Register("CommandTarget", typeof(UIElement), typeof(ExecuteCommand), null);
protected override void Invoke(object parameter)
{
if (Command is RoutedCommand)
{
var routedCommand = Command as RoutedCommand;
var commandTarget = CommandTarget ?? AssociatedObject as UIElement;
if (routedCommand.CanExecute(CommandParameter, commandTarget))
routedCommand.Execute(CommandParameter, commandTarget);
}
else
{
if (Command.CanExecute(CommandParameter))
Command.Execute(CommandParameter);
}
}
}
If you are not using routed commands but are using say, an MVVM RelayCommand, you can don't need ExecuteCommand
and you can use InvokeCommandAction
instead.
This example uses behaviors. If you are not familiar with behaviors, install the Expression Blend 4 SDK and add this namespace:
xmlns:i="http://schemas.microsoft.com/expression/2010/interactivity"
and add System.Windows.Interactivity
to your project.