All classes that derive from Node,
including Building, have the
[KnownType(typeof(type t))] attribute
applied to them.
KnownType
is usually applied to the base type - i.e.
[DataContract, KnownType(typeof(Building)), ...]
abstract class Node { ... }
(note - you can also specify the known-types in the DataContractSerializer
constructor, without requiring attributes)
EDIT RE YOUR REPLY
If the framwork class doesn't know about all the derived types, then you need to specify the known types when creating the serializer:
[DataContract] abstract class SomeBase { }
[DataContract] class Foo : SomeBase { }
[DataContract] class Bar : SomeBase { }
...
// here the knownTypes argument is important
new DataContractSerializer(typeof(SomeBase),
new Type[] { typeof(Foo), typeof(Bar) });
This can be combined with (for example) preserveObjectReferences
etc by replacing the null
in the previous example.
END EDIT
However, without something reproducible (i.e. Node
and Building
), it is going to be hard to help much.
The other odd thing; trees structures are very well suited to things like DataContractSerializer
- there is usually no need to flatten them first, since trees can be trivially expressed in xml. Do you really need to flatten it?
Example:
using System;
using System.Collections.Generic;
using System.IO;
using System.Runtime.Serialization;
using System.Xml;
[DataContract, KnownType(typeof(Building))]
abstract class Node {
[DataMember]
public int Foo {get;set;}
}
[DataContract]
class Building : Node {
[DataMember]
public string Bar {get;set;}
}
static class Program
{
static void Main()
{
Dictionary<Guid, Node> data = new Dictionary<Guid, Node>();
Type type = typeof(Dictionary<Guid, Node>);
data.Add(Guid.NewGuid(), new Building { Foo = 1, Bar = "a" });
StringWriter sw = new StringWriter();
using (XmlWriter xw = XmlWriter.Create(sw))
{
DataContractSerializer dcs = new DataContractSerializer(type);
dcs.WriteObject(xw, data);
}
string xml = sw.ToString();
StringReader sr = new StringReader(xml);
using (XmlReader xr = XmlReader.Create(sr))
{
DataContractSerializer dcs = new DataContractSerializer(type);
Dictionary<Guid, Node> clone = (Dictionary<Guid, Node>)
dcs.ReadObject(xr);
foreach (KeyValuePair<Guid, Node> pair in clone)
{
Console.WriteLine(pair.Key + ": " + pair.Value.Foo + "/" +
((Building)pair.Value).Bar);
}
}
}
}
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