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c# - Unity3D - problem with Google Play 64-bit requirement

I cannot deploy the .abb nor .apk as I keep getting the 64-bit requirement error in the Google Play Console.

I have tried everything from this answer: Unity Export Android 64-bit but still the same problem.

  • Unity3D version: 2017.4.30f1
  • NDK: r13b (Unity is not supporting newer versions but this should not be a problem)
  • SDK API Level: 28
  • JDK: 1.8.0_221

Player Settings:

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When the Unity builds the package I can see it is building for 64-bit devices so I don't get what is the issue.

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Build your app without x86.

x86 usage is very low and it even got deprecated in 2019.2, so you wont miss anything by removing it.


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