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c - Is casting to pointers to pointers to void always safe?

#include <stdio.h>

void swap(void *v[], int i, int j)
{
    void *tmp;

    tmp = v[i];
    v[i] = v[j];
    v[j] = tmp;
}

int main(void)
{
    char *s[] = {"one", "two"};
    printf("%s, %s
", s[0], s[1]);
    swap(s, 0, 1);
    printf("%s, %s
", s[0], s[1]);
    return 0;
}

Output:

one, two

two, one

Warning: no compatible pointer casting, need void**, but char

I used this program to simulate the swap function in K&R, to demonstrate the use of the function pointer, and my question is whether the cast of the void pointer is always safe, or if there is any way to replace it.

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No, it is not necessarily safe to pass a char** where a void** (which is what a void*[] function parameter actually is) is expected. The fact that the compiler makes you perform an explicit cast is a hint about that.

In practice, it is likely to be fine. Strictly speaking, however, you usually have no guarantee that sizeof (T*) == sizeof (U*) for distinct types T and U. (For example, you could imagine a hypothetical system where sizeof (int*) < sizeof (char*) because pointers-to-int are aligned and therefore don't need to store the least significant bits.) Consequently, your swap function might index into the v array using the wrong offsets.

Also see Q4.9 from the comp.lang.c FAQ: Can I give the formal parameter type void **, and do something like this?

To call swap safely, you should do something like:

void* temp[] = { &s[0], &s[1] };
swap(temp, 0, 1);

although that would swap the elements of temp, not of s.

If you're authoring swap, in general you should make such a function take a void* argument (instead of a void** one) and a size_t argument that specifies the size of each element. Your function then could cast the void* to char* safely and swap individual bytes:

void swap(void* p, size_t elementSize, size_t i, size_t j)
{
    char* item1 = p;
    char* item2 = p;

    item1 += i * elementSize;
    item2 += j * elementSize;

    while (elementSize-- > 0) {
        char temp = *item1;
        *item1 = *item2;
        *item2 = temp;
        item1++;
        item2++;
    }
}

Edit: Also see this StackOverflow answer to a similar question.


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